eMachines T3256 review:

eMachines T3256

To measure 3D gaming performance, CNET Labs uses Epic Games' Unreal Tournament 2003, widely used as an industry-standard benchmark. We use Unreal to measure a desktop's performance with the DirectX 8.0 (DX8) interface at a 32-bit color depth and at a resolution of 1,024x768 and 1,600x1,200. Antialiasing and anisotropic filtering are disabled during our 1,024x768 tests and are set to 4X and 8X respectively during our 1,600x1,200 tests. At this color depth and these resolutions, Unreal provides an excellent means of comparing the performance of low-end to high-end graphics subsystems. We report the results of Unreal's Flyby-Antalus test in frames per second (fps).

System configurations:

Dell Dimension 3000
Windows XP Home SP2; 2.66GHz Intel Celeron D 330; Intel 865G chipset; 512MB DDR SDRAM 400MHz; 96MB (shared memory) integrated Intel 865G; Seagate ST340014A 40GB 7,200rpm

Dell Dimension 4700C
Windows XP Home SP2; 3.0GHz Intel P4 530; Intel 915G chipset; 512MB DDR2 SDRAM 400MHz; 128MB (shared memory) integrated Intel 915G ; Seagate ST3160023AS 160GB 7,200rpm Serial ATA

eMachines T3092
Windows XP Home; 2.17GHz AMD Athlon XP 3000+; Nvidia Nforce-2 chipset; 512MB DDR SDRAM 333MHz; 64MB (shared memory) integrated GeForce4 MX; Hitachi HDS722516VLAT20 160GB 7,200rpm

eMachines T3256
Windows XP Home; 2.2GHz AMD Athlon XP 3200+; Nvidia Nforce-2 chipset; 512MB DDR SDRAM 333MHz; 64MB (shared memory) integrated GeForce4 MX; WDC WD1600BB-22GUA0 160GB 7,200rpm

Systemax Ascent 64-A30
Windows XP Home; 2.0GHz AMD Athlon 64 3000+; Via K8T800 chipset; 256MB DDR SDRAM 333MHz; 64MB ATI Radeon 7000; Samsung SP1203N 120GB 7,200rpm

What you'll pay

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