We've had a taste of the (possible) future, in the form of the Personal 3D Viewer, and we've discovered that patience, perseverance and meticulousness are the keys to an enjoyable experience.
We've had a taste of the (possible) future, in the form of the Personal 3D Viewer, and we've discovered that patience, perseverance and meticulousness are the keys to an enjoyable experience.
Slip the Personal 3D Viewer on, and two 720p OLED screens will deliver cinema-sized viewing pleasure straight to your eyeballs. But before you reach that happy point, there's a lot of fussin' and a-fiddlin' that must be done first.
It takes a lot of adjustment and not an inconsiderable amount of luck to get the Personal 3D Viewer fitted perfectly to your head. Anything short of this will result in too much weight resting on your nose.
A little tab on each arm of the 3D Viewer needs to be clicked before the head strap can be adjusted in or out.
Both the high and low portion of the head strap can be adjusted.
The headphones tilt and telescope. Sound is good, but virtual surround sound is a tinny, hollow mess.
There are three forehead-rest thicknesses supplied with the 3D Viewer. The medium version is fitted as standard, but the one pictured above is the shallowest version.
There's a high and a low mounting point for the forehead rest.
Be prepared to have a box of tissues handy if you're handing the 3D Viewer around to friends, as the forehead rest's faux leather attracts skin oil like a BBQ does flies.
These two sliders allow for an element of lens correction. Depending on your eye condition, the fact that the sliders work in tandem may be an issue.
If you can't quite get the 3D Viewer fitted right, the best option is to point your head down. That way, the weight of the unit is borne by the head straps, and not your nose.
Try as he might, our video editor Matt Oxley couldn't get the Personal 3D Viewer to sit correctly. (In the device's defence, we only gave him 15 minutes of play time, as our stomachs were growling more fiercely than a pack of hungry lions, and we had to get lunch.)
The five-way controller for the on-screen menus, as well as the volume and power buttons, are surprisingly easy to use with the Viewer on.
A blue light will let everyone know that you're off in your own little virtual world.
To view any source, the Personal 3D Viewer must be connected to the supplied processing unit. The 2m long HMD cable ensures that you'll always be sitting close to the processing unit, and, if you don't have a long HDMI cable, you'll be sitting pretty darn close to your Blu-ray player or console, too.
Out the back, there's a solitary HDMI input. The HDMI-out port allows for vision and audio to pass through when you're not using the Personal 3D Viewer.
Stay tuned for our full review of the 3D Viewer, which will be up early next week.