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This is Oculus Rift

Oculus has been developing its virtual-reality headset, the Rift, for several years now, and it's finally ready to give us a final version.

The company hasn't revealed what it will cost, but it will go on sale in 2016.

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Built for your head

he new Oculus Rift is lightweight and well balanced for your head.

The wrap-around band keeps the Rift firmly attached to you head.

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Headphones

Built-in headphones complete the immersive experience with sound effects and other audio. You can remove them to substitute your own headphones.

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Back view

The headset wraps around your head and stays put securely so you can play games unencumbered.

Inside, there's a custom display with two OLED screens and optics system.

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Put it on

You'll put it on much like a baseball cap, from back to front.

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Desktop sensor

The desktop sensor helps the Rift work its magic and respond to your head movements.

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Use an Xbox controller

You'll be able to play games on Windows 10 devices with Oculus and an Xbox One controller.

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Oculus Touch

Or, you can use Oculus's new Touch controllers to control games and other virtual experiences.

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Control buttons up top

The Touch controllers have buttons to play games.

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Half-moon design

The half-moon band sits below your hand.

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Grip the middle

There's a handle to grab on the Touch controller with a trigger at the end.

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Designed for each hand

These new controllers come in pairs, one for each hand.

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Move your head and hands

With the headset and controllers, you'll be able to see the virtual experience and reach out to interact with it.

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Oculus Home

Oculus Home is the new digital portal for the Rift. Here you can select games to play, interact with friends, and purchase games.

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Connect with friends

Much like with traditional gaming consoles, you'll be able to see what your friends are playing, and play games with them.

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Purchase games

The Store lets you check out and buy new games.

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More about Oculus

Check out CNET's deep dive into the new Oculus Rift, and stay tuned for more news coming from E3 2015.

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