/> ED I T O R S C H O I C E IN N O V A T IO N A W A R D
X

Inside Intel's perceptual computing lab (pictures)

CNET visits Intel's Santa Clara, Calif., headquarters to learn more about its work with gestures, facial recognition, and eye tracking.

cnet.png
CNET Reviews staff
DSC05231.jpg
1 of 8 Shara Tibken/CNET

How many fingers am I holding up?

Welcome to Intel's perceptual computing lab, where the chip giant is researching "sensory inputs that make [computers] more human like," says Intel's Anil Nanduri. For instance: Current cameras in devices sense only in two dimensions, but Intel is pushing the use of 3D cameras. That will add depth to a video or photo, allowing more immersive uses. The company expects such cameras to be embedded into devices in the second half of 2014.
DSC05246.jpg
2 of 8 Shara Tibken/CNET

Come together, right now

One possible use for perceptual computing technology is a sort of green screen instance. Because the 3D camera senses the outline of a person, it can cut that person out of his background and place him in another area on the screen. This can allow people to collaborate together more easily or do things like video blogging.
DSC05255.jpg
3 of 8 Shara Tibken/CNET

Can you hear me now?

Users can even put in different backgrounds to create a newscast or to hide their location when video chatting.
DSC05256.jpg
4 of 8 Shara Tibken/CNET

Natural, intuitive, immersive

The main goal of Intel's perceptual computing push is making devices that are more human like. They need to make the experience more natural, intuitive, and immersive, says Anil Nanduri, one of the top executives in Intel's perceptual computing business.
DSC05264.jpg
5 of 8 Shara Tibken/CNET

Move a little to the left

Gaming is one particular area where gestures can be useful, Intel says. It altered the popular game "Pivotal" to allow gamers to use their hands as controllers, instead of using traditional game controllers or mouse and keyboard. Nanduri says gesture won't be used for everything in PCs and other devices, but for games, it can augment traditional controllers. "You can pick it up and use it when it's much more efficient than a keyboard and mouse," he says.
DSC05285.jpg
6 of 8 Shara Tibken/CNET

Hey, little buddy

Perceptual computing technology allows computers to sense facial expressions and emotions. In this case, the character in the game mimics Intel engineer Yuriy Kozachuk's facial tics.
DSC05368.jpg
7 of 8 Shara Tibken/CNET

Read me a story

Augmented reality is possible with regular cameras, but 3D cameras add depth. One example Intel shows is a children's book that includes sound and other interactive features when placed in front of a 3D camera. When a user opens to a particular page a 3D scene pops up on screen. If a user moves the book closer to the camera, sounds from animals, for example, get louder. And a user can make it appear to snow by waving his hands over the book.
DSC05471.jpg
8 of 8 Shara Tibken/CNET

How's my heart rate?

A computer assesses the heart rate and other biometrics data for Intel's Kozachuk. The device collects the data using a 3D camera.

More Galleries

2022's best TV shows you can't miss on Netflix, HBO, Disney Plus and more

More Galleries

2022's best TV shows you can't miss on Netflix, HBO, Disney Plus and more

63 Photos
Nintendo Switch: The best games to play right now

More Galleries

Nintendo Switch: The best games to play right now

41 Photos
The Porsche Taycan Sport Turismo is the EV of our dreams

More Galleries

The Porsche Taycan Sport Turismo is the EV of our dreams

7 Photos
Movies coming in 2022 from Marvel, Netflix, DC and more

More Galleries

Movies coming in 2022 from Marvel, Netflix, DC and more

66 Photos
Subaru Solterra STI feels like a natural extension

More Galleries

Subaru Solterra STI feels like a natural extension

5 Photos
Best dating apps of 2021

More Galleries

Best dating apps of 2021

13 Photos
The 51 best VR games

More Galleries

The 51 best VR games

53 Photos