Endless online discourse about its difficulty aside, Sekiro: Shadows Die Twice is another masterpiece from Dark Souls creator From Software.
Sekiro shares a little of the DNA that made Dark Souls so compelling, but it's absolutely a brand new beast, even more distinct from the Souls series than Bloodborne. It requires learning a whole new skillset (mainly parrying) but it's worth the initial pain.
The new combat system takes a while to get used to, but once it clicks, it really clicks. God of War is an absolute showcase for the PlayStation 4 (and especially the PlayStation 4 Pro). Get that thing going on 60 frames per second. You'll have yourself a good time.
It's been a while since Rockstar has released a new video game, but Red Dead Redemption 2 has been worth the wait. This is a video game dripping in detail. Get through the slow start and engross yourself in one of the best video game world's ever built.
Assassin's Creed Odyssey is a very big game. It takes around five hours for the opening credits to roll and, depending on how fast you go, it might take around 20 hours for the game to properly hit its stride.
But once it gets good, it gets very good. Just prepare yourself for a bit of time investment on this one.
Apex Legends is the game no-one saw coming. In 2018 Fortnite literally ruled our cultural universe, but now its position atop the Battle Royale genre is being challenged by Apex Legends and with good reason. Designed by the core team responsible for Call of Duty 4: Modern Warfare and, more recently, the excellent Titanfall series, Apex Legends just feels so good minute to minute. Look for this game to stick around.
FromSoftware doesn't make bad video games. It makes classics, stone-cold classics, one after another.
But Bloodborne might be the best FromSoftware game yet.
A brand new universe, a faster paced combat style, ludicrously well-designed environments and beautiful enemy design. Bloodborne is difficult, but it's intensely rewarding. Crucially, it's a great entry point into the "Souls" genre.
A mind-bendingly massive open world that somehow doesn't sacrifice depth. Visually glorious. It also features surprisingly good writing and a mission structure that makes traditional side-quests feel meaningful.
Prepare to sacrifice much of your life to this behemoth.
Mortal Kombat is still kicking and, some might say, is better than ever. Ignore. Once upon a time Mortal Kombat was a gimmicky ultra-violent competitor to the sublime Street Fighter II. Now it's a spectacular fighting game in its own right, with its own set of strengths. This is the best Mortal Kombat game to date.
DOOM is extremely good. This is established fact. This reboot had no right being as good as it is. It harks back to a different kind of first-person shooter. It's about getting up close and personal with monster-demons and spilling their innards on blood-stained floors.
Nier: Automata was released in the same calendar year as games like Breath of the Wild, Mario Odyssey and Horizon: Zero Dawn, but there are people who think Nier: Automata was better than all of those video games.
I disagree, but even coming close to that level of quality is intense. Nier: Automata deserves your attention at the very least. It's extremely good.
Just when you think it's safe to write the first-person shooter off as a banal genre devoid of innovation, along comes Titanfall 2. Titanfall 2 is like any other shooter except wall running, double jumping, turning into gigantic robots and uh...
Actually it's not like another shooter at all. That's why it's so great.
INSIDE is short, disturbing and stays with you long after you're done.
It really is one of those unforgettable gaming experiences. To explain more would spoil it. Just know that it is polished, smart, unique, interesting: It's just a well-made "thing" that you should experience.
In a lot of ways it feels like a coming out party for the Monster World series, which has always been huge in Japan, but has only flirted with success in the west.
Now it feels like everyone is talking about Monster Hunter, and with good reason. It takes what we already love about Monster Hunter and makes it more accessible and just... bigger. We've been used to playing Monster Hunter on under-powered handhelds. Playing it on a big boy console just takes Monster Hunter to the stratosphere.