A second Gwent technical stress test event, "Kill the Servers! Round 2," as it's called, will begin today at 11 a.m. PT / 2 p.m. ET. The event is scheduled to wrap up 4 hours after that.
CD Projekt Red announced the second Kill the Servers event on its website in pretty funny fashion. Here is the developer's transmission, as posted on Gwent's website:
"After a series of skirmishes and suffering some losses, server armies have managed to pierce human defenses and are advancing further down the Internets. We've contacted both the Server Unit Central Kommand and Humans, and asked for a comment.
"Server Cluster said: 'Puny humans have tried to overpower us, but failed' and then quickly added that 'the decisive battle is yet to come on Tuesday.'
"Next time we meet, we plan on taking prisoners and overclocking them without using sufficient heat dispersal.' 'Maybe we'll gather them in one place and ask to run below 60 FPS.'
"Asked for a comment, a human representative stated humanity is preparing entirely new decks and factions. 'We're preparing entirely new decks and factions.' 'Also, we'll be attacking at different hours and recruiting new troops -- the servers must die!"
Gwent's first Kill the Servers event took place last week. CD Projekt Red said its goal is to "blow out some fuses in the server rooms" and "see how everything reacts to a lot of gamers banging at the doors."
GameSpot got the opportunity to try the game out at E3 2016 and found that it has a lot more in common with The Witcher 3 than you think. It features a 10-plus-hour campaign with branching storylines, player choice and what CD Projekt Red claims is an open world.