Marleny, a Guatemalan immigrant in New York, hasn't returned to her home country in over 15 years. But a few months ago she was able to tour her grandfather's land in Valle del Rinconcito, Guatemala. She could see the palm trees swinging about and her mom inviting her to explore the estate, talking to her in a soft, familiar voice, welcoming her to see parts of the land that Marleny hadn't seen before. "That really made me cry," Marleny says in this YouTube video documenting the experience.
Her trip, however, did not take place in Guatemala, but in the patio of a home in Queens, New York, using a Galaxy S6 phone mounted on a Samsung Gear VR headset. It let her see -- in 360 degrees -- a prerecorded video of her homeland, and relatives she hadn't seen in a long time. That experience was also the first of several "virtual postcards" created by the Family Reunions Project, a project launched by two young immigrants who use virtual reality to "transport" immigrants to their home country, a place they cannot return because of economic -- or migratory -- issues.
"When people think about immigration, they tend to focus on the experience of immigrants within the United States and not on what they have left behind," says Alvaro Morales, a native of Peru, who conceived the idea in 2015 after having tried theheadset for the first time to visit the Palace of Versailles in Paris -- virtually, of course. "It really struck me that a gadget so simple and so cheap could transport you that way to another place."
Morales started by introducing VR -- and its potential — to his close relatives during Thanksgiving dinner in 2015. A few months later, in the spring of 2016, he attended a meeting set up by the New York State Youth Leadership Council, a local organization that supports young immigrants. There he met Frisly Soberanis, a young Guatemalan with a background in film and video production.
"I wanted to partner with someone with a production background," says Morales, whose meeting with Soberanis was short, and effective. "After two minutes, he was completely in."
Since then, Morales and Soberanis have helped reunite -- virtually -- 15 families in Mexico, Peru, Guatemala, El Salvador and Brazil, and so far they have been able to do so through grants and financial support from several organizations, including Culture Strike, FUSE and the Tribeca Film Institute.
Morales and Soberanis say that not all reunions are organized in the same way. In some cases, volunteers within immigrant communities are helping their fellow nationals. If a volunteer "VR shooter" is able to return to his or her country, they receive basic training and go off with the equipment on loan, returning to the U.S. with a rough recording of the subject's family. The 360-degree footage is then edited and shown to the immigrant in question. On other occasions, it has been Morales himself who has traveled to different communities to do the recording. While most of the recordings have been done with a iZugar Z4XL to record., Morales prefers to use his
Both Morales and Soberanis know that while a VR family reunion may seem more "real" than one on Skype or FaceTime, this will never replace the experience of actually being present. "We are not offering a solution to the problem of separation; we are using this technology as a medium to explore what that separation means and to raise awareness to the issue," says Soberanis, whose first postcard was in fact crafted for his parents (Marleny and Frisly Sr.) who have not been able to return to Guatemala in years.
So far, the virtual postcards made by the Family Reunions Project have consisted of prerecorded videos, something that frustrate the partners quite a bit. "At first, we were bummed to realize we had to use prerecorded video," says Morales. "But keep in mind that many of these immigrant-exporting communities don't have a fast cellular connection or broadband, and doing this live would be virtually impossible." At press time, though, Morales was preparing to travel to Peru to do a first "live" postcard there, his native country.
While a live virtual meeting will indeed go a step further from what the Family Reunions Project has achieved so far, the partners point to a not-too-distant future when haptic technology and volumetric capture will make it possible to move around a room and "feel" the "touch" of another person in their virtual environment. That's less far-fetched than it sounds: consider the "holoportation" demos using , for example. However, the partners caution that such technology is still far from being available to the masses -- though products like aim to change that, sooner or later.
But even if the best technology existed and could be applied to these types of reunions, Soberanis and Morales know too well the pain of actual separation and the inability to replace physical contact with a technological tool.
"We use virtual reality, and we are delighted with the results, but we do not want to glorify it," says Morales. "Technology is never going to replace a hug, a real hug."