Atari is hoping gamers will be impressed at how the upcoming V8 Supercars 3 crashes - not the game itself, of course, but the vehicles on its virtual race tracks.
Atari says the latest addition to the V8 Supercars series boasts an improved terminal damage engine that can now deliver 100 times the level of damage detail compared to previous games.
The improved damage engine can pump out increased particle effects and more realistic physics. Atari says the additional particle effects create impressive visuals that really show the punishment a car is receiving: sparks fly spectacularly when gamers bottom out and end up grounding the car. Players will see windscreens shatter, wings get ripped off, spoilers break and fly from the car. Plus, new game effects will show incremental amounts of damage as bodywork realistically deforms around crumple zones during a race.
"These spectacular damage physics even run across all the AI opponents' cars, making racing a truly thrilling, test of nerves and racing expertise. All this detail means that long-term races become more engaging and tactical. It's not always the fastest driver who will cross the finishing line first; those who employ better pit-stop strategies and keep an eye on tyre wear can reap rewards," Atari said in a release.
V8 Supercars 3 hits the track on 23 February for the PlayStation 2, Xbox and PC.
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