Super Mario runs the world.
In the 24 hours since Nintendo's favorite plumber jumped onto iOS, Super Mario Run has hit the top of the download charts across 80 countries.
Mushroom Kingdom fever took over more than half of the 150 nations where Super Mario Run was available. The game, where you play as the moustached plumber dashing and jumping through 90-second courses to collect coins and make it to the flag at the end, has been downloaded up to 5 million times in its first day, according to app analytics company Sensor Tower.
While the game is free to download, it costs $9.99, £7.99 or AU$14.99 to unlock its full features. The game has earned more than $5 million from in-game purchases since its release. It's the top grossing app across 30 countries thanks to its in-app purchases.
But although the game's been downloaded millions of times across the world, players aren't spending more than 20 minutes with Super Mario Run each time they pick it up. The average play time with the game is about 15 minutes and 30 seconds per session.
In comparison, Pokemon Go, the mobile gaming sensation of 2016, enjoyed an average 22 minutes of usage per session from players on its first day.