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Sony moves 1.8 million Vitas

During an earnings call in which Sony admits it's been hit hard, the company says PlayStation Vita sales continue to grow and that software will be key to that effort.

The PlayStation Vita: Love it or leave it? Sony Computer Entertainment Japan

A total of 1.8 million PlayStation Vitas have shipped to date in the U.S., Japan, Asia, and Europe since launch, according to Sony.

CEO Kaz Hirai revealed that figure during a follow-up to an earnings call today in which the company posted a record loss.

The latest Vita figures --which Harai called a "good start" -- indicate a surge of nearly 600,000 units shipped between late February and March 31 (back on February 28, the Japanese company said it sold 1.2 million Vitas worldwide). While the new numbers seem like a silver lining in Sony's dark financial cloud, however, Vita sales still stall in comparison to the competition. To put things in perspective, it only took a month for Nintendo to ship 3.61 million 3DS gaming devices worldwide after its debut.

"A game platform, like Vita -- the software is the key to success, how good the software is," Hirai told reporters and analysts during the earnings call. "We have to reinforce the software area in order to improve the business... that is the basic line."

Sony representatives forecast sales of at least 10 million PS Vita devices by March 2013. The multifunction game player launched in Japan on December 17 of last year, and finally landed in the U.S. on February 22.

"And vis-a-vis Vita, at this moment, there is no decline or lack of motivation as a portable platform. And also, in order to connect with the Network, this is a very important product indeed for us, and therefore we still have a very high motivation to develop this further," Hirai said. "There is no change. And services and software must be strengthened."

With the Vita making its freshman debut this year, Sony may make numerous announcements about upcoming games during the massive E3 gaming expo in Los Angeles on June 5-7.

(Via Eurogamer)