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Nexon and 7-Eleven promote in-game Slurpees

I would love to buy my virtual self a nice refreshing Slurpee. The free-to-play online-game company and the corner store chain also are offering physical prizes like 7-Eleven hats.

Dave Rosenberg Co-founder, MuleSource
Dave Rosenberg has more than 15 years of technology and marketing experience that spans from Bell Labs to startup IPOs to open-source and cloud software companies. He is CEO and founder of Nodeable, co-founder of MuleSoft, and managing director for Hardy Way. He is an adviser to DataStax, IT Database, and Puppet Labs.
Dave Rosenberg

Free-to-play online-game company Nexon, and ubiquitous convenience retailer 7-Eleven are giving away virtual-prize codes for Nexon games. The prizes range from free in-game Slurpees (in case your warrior in Mabinogi gets thirsty) to actual physical goods, including 7-Eleven hats.

7-Eleven

This is an interesting experiment in borderless marketing, straddling physical and virtual worlds, and adding in the oddity of 7-Eleven's enormous presence. I suspect that if this even remotely works, we'll start to see a lot more cross-culture attempts at branding across physical and virtual properties.

Consider, for example, a site like Wine.com making a deal with a vineyard that wants to target Facebook users. They could create a series of Wine giveaways with coupons or discounts. (Disclosure: I am not a drinker; I just think this would work.)

There's a huge range of possibilities for branding and digital gifting that cross the physical-virtual border.