The company says that the entire avatar creator has been rebuilt in the Unity engine and now supports a higher level of customization. The new system won't restrict players to wearing clothing based on the character's gender.
"Avatars are meant for whatever you want your digital self to represent. We don't want to put you in a box, there are no more checkboxes, no matter what you think you look like or what you want to present online," said Bryan Saftler, a lead product manager at Xbox.
Statler said that the new system aims to better integrate items such as clothing and mounts, and allow more developers to use the avatars in their games.
reading•Microsoft's Xbox Live avatars let boys wear dresses if they want
Sep 20•Microsoft Minecraft update brings more players together
Jun 19•CNET asks: Who has the best upcoming games?
Jun 19•Pokemon Go adds battles that actually make sense
Jun 18•E3 2017: The biggest unanswered questions