GamesIndustry.biz reports that while Microsoft's revenues are up year-on-year, they don't quite reach the lofty heights of Sony's game and network services which reported revenues of $17 billion. They did, however, eclipse Nintendo's full-year revenue of $9.7 billion.
We don't know how many Xboxs that equates too -- Microsoft don't reveal those figures -- but we do know that the active users on Xbox Live swelled to 57 million, up 4 million on the previous quarter.
The growth was also attributed to strong performances by third-party releases that contributed to Xbox software and services revenue growth of 36 percent. That's a positive sign, considering the lack of big budget AAA exclusive titles on Xbox's horizon. The company showed at E3 in June it's willing to back in its platform, .
The growth of the Xbox business helped Microsoft to a 14 percent increase in company-wide revenue for the year at $110 billion.
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