There's another Android-powered gaming console on the way, this one from peripherals company Mad Catz.
Unlike Mad Catz's Project M.O.J.O. doesn't have its own online store selling games. Instead, it works with Android's existing digital retailers like Amazon's Appstore and Google Play. And if you've already bought Android games for your tablet or smart phone, you'll be able to play them on the telly in your lounge thanks to Project M.O.J.O.and the British-made ,
Check out the full preview over at IGN.
The console uses Mad Catz's GameSmart platform, which launched at CES in January. GameSmart is a range of Bluetooth accessories for use with tablets, phones, PCs and smart TVs (if anyone owns a smart TV). M.O.J.O. is still just a prototype, and isn't expected to ship until the end of the year, but it should come with Mad Catz's C.T.R.L.R. (seriously, what's with all the fullstops?), which has dual-analogue thumbsticks, a trigger, and d-pad. The controller will also have a mouse mode, for when you'd usually touch the screen.
The specs aren't set in stone, but Mad Catz is looking into using Nvidia's Tegra 4 processor, which should be a step ahead of Ouya. Tegra 4 also has Nvidia's Shield tech, letting you stream full HD games from your PC over Wi-Fi.
16GB of storage is expected, along with Bluetooth 4.0, a microSD card slot, HDMI, and a headphone socket.
These specs may sound impressive, but Ouya is adopting the mobile phone business model, and will release a new console every year, so M.O.J.O. shouldn't stay ahead too long. Having said that,, with early reviews pointing out shoddy backplates and sticky buttons on the controller -- so the more Android-powered games consoles we have, the better.
Do you like the look of it? Let me know in the comments, or on our Facebook page.