Intel and Shanda Networking have signed an agreement to develop interactive games and entertainment for various Intel-based devices, including PCs, mobile phones and TV set-top boxes, according to a joint statement.
In addition, the companies said they will set up a game-testing and innovation center on China's mainland.
"Intel's collaboration with Shanda will create immersive entertainment experiences for consumers, which will in turn help drive PC and broadband usage in China," said John Antone, vice president and general manager of Intel's Asia-Pacific sales and marketing group.
According to statistics released by the Chinese government, the localwas worth $159 million (1.32 billion yuan) in 2003. This is expected to swell in the coming years. Research company IDC expects China to have 54 million gamers and 187 million Internet users by 2008.
One beneficiary of this growth has been Shanghai-based Shanda. The company recently raised $152.4 million in an initial public offering. The company operates the hugely popular game "Legend of Mir II," which accounted for more than half of its $29 million revenue in the first quarter.
"Shanda's goal is to become an interactive entertainment content provider with international influence," said Chen Tianqiao, the company's chairman and CEO.
Aloysius Choong of CNETAsia reported from Singapore.