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Halo 5 multiplayer drops map voting and veto system

Instead, players can expect a "straight rotation" of maps.

The multiplayer component of Halo 5: Guardians will not include a voting system to determine what map comes up next. This was confirmed recently on Twitter by 343 Industries executive producer Josh Holmes.

"No voting or veto, just straight rotation," Holmes said to a fan who inquired about how map selection would work in the upcoming Xbox One shooter.

A voting system, which is used in Halo: The Master Chief Collection and other previous titles in the series, seems like a nice idea on paper. But one potential downside of a popular vote is that the same maps and modes can come up over and over again, leaving some rarely played.

Holmes didn't provide any further details regarding Halo 5's map rotation system. That information is likely to come soon, however, as Halo 5's release date is set for October 27. Whatever the case, it sounds like Halo 5's multiplayer will offer more variety by eliminating voting, which might be a good thing.

Halo 5's multiplayer mode spans a traditional arena component and the new, massive-scale Warzone offering. The game ships with 20 maps, while 15 more are coming as free DLC before June 2016.

In other Halo 5 news, Microsoft has released the game's stunning opening cinematic.