There was never much of a doubt that Fallout 4 would be an absolutely massive game that will surely end up taking up a lot of your time. But now, the game's lead producer has said he's played the post-apocalyptic role-playing game for 400 hours already and still has not seen everything it has to offer.
Gardiner went to say that this is partly the result of the game's crafting system, which sounds fairly extensive and intricate. He also talked about how players will need to scavenge for very specific items.
"It's all common sense visual stuff. If it doesn't connect to the generator, the power doesn't work. You can actually flag stuff to say, 'I'm looking for this stuff because I want to make this' which means that when you're scavenging anything that fulfills the requirement gets flagged in the world," Gardiner explained. "When you connect stuff to the computer terminal you have a lot of control and sort of fine tuning. If you've got something that plays music, you can actually define how it's playing music."
Fallout 4 launches on November 10 for Xbox One, PlayStation 4 and PC. Recently, Bethesda explained why it has turned down every offer so far to make a Fallout movie and revealed that Fallout 4 was "basically done" before it even announced the project. Bethesda and Sony also recently announced that people who preorder Fallout 4 on PlayStation 4 will receive a special theme.