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Fallout 4 DLC won't be platform exclusive

Pete Hines, from developer Bethesda, discusses the company's content release plans for the open-world role-playing game.

Downloadable content for Fallout 4 will not be exclusively tied to any single platform, according to Bethesda marketing executive Pete Hines.

Hines was asked on Twitter whether additional downloadable content for the studio's upcoming open-world role-playing game would be available on Xbox One first, or if it would be available on all platforms simultaneously.

"We aren't doing a DLC exclusive with anyone," Hines replied.

Bethesda previously announced it will offer a $30 Fallout 4 Season Pass that comes with "all of the Fallout 4 DLC we ever do." Although the studio doesn't yet know what form this content may take, it has said it won't be available until 2016.

"Since we're still hard at work on the game, we don't know what the actual DLC will be yet, but it will start coming early next year," the company said. "Based on what we did for Oblivion, Fallout 3 and Skyrim, we know that it will be worth at least $40, and if we do more, you'll get it all with the Season Pass."

It is also planning "regular free updates" to the game which are designed to fix problems that crop up and also introduce new features, much like it did with previous titles. Skyrim, for example, was updated to introduce a kill cam, a legendary mode and more.

"We'll work with all of you to figure out what new things you'd love to see added to Fallout 4, whether they are small tweaks or new features," Bethesda said.

Also arriving in "early 2016" is Fallout 4's Creation Kit, which has been described as the same tool Bethesda's own designers use at the studio to create content for the game. The kit will allow people to make mods, some of which will then come to Xbox One and PlayStation 4.

The Fallout 4 release date is set for November 10 across PC, Xbox One and PlayStation 4.