Your typical game night probably looks a lot more intimate these days, thanks to the, but fewer people doesn't mean less fun. In fact, many -- including elements of strategy, cooperation, puzzling and much more -- were designed for duos and are best, or even only playable, with two players.
So, turn off the TV and check out our recommendations for the best two-player board games -- you're sure to find a new favorite. As you duel your opponent and become immersed in these worlds, you'll wonder how you ever passed time without them.
The Fox in the Forest is a simple trick-taking game like Rook (or Tichu, from above), with a few special cards mixed into the traditional format -- but unlike almost any other trick-taking game, it's built for two players.
What makes The Fox in the Forest a great game is the unique card powers and the scoring system. Rather than trying to take all the tricks to win the game, you're trying to take certain numbers of tricks for certain point values -- and if you narrowly miss those ranges, you often miss out on a big bonus.
In many ways, The Fox in the Forest is a fairly traditional, simple game. But it's well-balanced and the perfect length to pick up and play for 20 or 30 minutes.
Twilight Struggle balances the strategic complexity of a "big" game with the simple mechanics of a traditional conquest game like Risk. One player takes the role of the United States, and the other person plays as the USSR as you struggle for presence, domination or complete control of various battleground regions around the world. Both sides race to put a man on the moon, degrade the DEFCON status through military operations, while carefully avoiding the devastation of nuclear war (an instant loss) and spread their influence across the globe in a tug of war for global power.
Twilight Struggle won't be for everyone -- this strategy board game is a time investment and your brain may feel like mush after playing it the first time. But few games on this list feel as satisfying to play, win or lose.
Tile-placement games are a mainstay for many board game enthusiasts, in part because of the fun of building a unique board each time you play. Many people have played Carcassonne, one of the most popular entries of the genre, but it's actually not the best example of the game -- and certainly not the best for two players. For me, it's a toss-up between one of the best board games around in all categories, The Castles of Burgundy, and a solid game with killer two-player tile-laying action, Kingdomino. In both games, players take tiles from a central space and add the tiles to their personal princedom or kingdom board (depending on the game). Both games perfectly balance the competition for tiles with the personal satisfaction of building your personal province without direct interference. The two games seem similar but feel dramatically different. For the shorter, simpler game, go with Kingdomino. For playing a deeper, more complex game, opt for The Castles of Burgundy. Either way, you won't be sorry.
If you're in need of a simple puzzle game that's easy to learn and soothes your anxieties, look no further than Patchwork, a game in which you "sew" your own quilt and race your competitor to collect buttons. The game is fast paced, the racing and patch-buying elements satisfy competitive spirits, and the Tetris-like quilt-sewing mechanism is as gratifying as finishing a puzzle.
If you want a little more bite in your competition, try playing 7 Wonders: Duel, a devious little card-drafting game. Both players are attempting to build civilizations across three eras, drafting various cards that help players pursue military or scientific dominance, grow their resources and build various Wonders. The competitive game moves more quickly than bigger strategy games like Twilight Struggle, and the card-drafting mechanism introduces surprising opportunities to block or trap your opponent. If you're looking for a well-balanced game with many game play sessions, this is one of the best out there.
Deception games are popular for parties, but tough to find for small crowds. Luckily, Mr. Jack is here to save you! In this fun game, one player takes on the role of Jack the Ripper, a murderer on the loose, while the other person takes on the role of the detective responsible for investigating his heinous crimes. Eight unique townspeople from the Sherlock Holmes universe -- any of whom could be the murderer -- wander the streets. Each round, players move townspeople toward or away from street lamps and use their special abilities. Both players can control any character on the board, with opposite goals in mind to win the game: helping Jack leave town or catching the murderer before they can get away.
Codenames is a super-popular small party game, but there's a two-player version of this great game that's just as fun -- if a little less satisfying, since you can't rub your victories in as many of the vanquished players' faces. The players set up a grid of cards, each with a single word on them. Then one player is tasked with using single-word clues to get the other player to guess a certain number of "correct" cards. It's a game of word association, shared knowledge and trust. It's fun, and as a bonus, it's good for couples because it teaches you to communicate very efficiently with your partner.
Feel free to reach out on Twitter or in the comments with your own recommendations of fun board games for couples and roommates. I'll be looking for new two-player games and cooperative board games to occupy my time in the coming weeks.
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Originally published earlier and updated periodically.