Apple updated its ARKit tool set to make it easier for iPhone augmented-reality apps to capture people's movements by pointing the camera at them and recognize when somebody steps in front of an AR digital creation, known as people occlusion.
The announcements, made at Apple'sdeveloper conference, included a new AR technology called RealityKit, which assists creators with photorealistic rendering of digital assets, as well as animating them and having them obey laws of physics. It works with Apple's Swift programming software for developers, and there's also a Reality Composer that can create AR experiences on the Mac, iPad and iPhone.
"It's a huge year for AR,", Apple's senior vice president of software engineering, said Monday.
ARKit was Apple's first public effort in augmented reality. Augmented reality, or AR, overlays digital images on the real world using special headsets or your phone, like the leaping Pokemon in Pokemon Go or filters and lenses that go over your face on Instagram and Snapchat.
Apple CEO Tim Cook has indicated the company is preparing for a big future in AR, saying it's a technology that's potentially as important as the iPhone. Although Apple has been working on a high-power and virtual reality, the company's own AR tech released so far is mostly linked to its own camera app or manifested by things like its cartoony avatar feature.
But ARKit, which was, makes it easier for developers outside Apple to create augmented reality apps for iPhones and iPads too.
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