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Mobile Apps

Adobe charges 10% of profits for iOS app devs using Director

Adobe has angered some developers by taking a 10 per cent slice of revenue made on iOS apps published using its Director 12 software.

Adobe has angered some developers by taking a 10 per cent slice of revenue made on iOS apps published using its Director 12 software.

(Credit: Adobe)

Just days after landing in hot water over the Australian Creative Cloud pricing structure, and being called to account by the IT pricing inquiry, app developers have discovered that the company will take 10 per cent of an app's revenue. This figure is on top of the 30 per cent that Apple already claims as part of being listed in the iTunes Store.

Director is a tool used for developing apps and games across different platforms, including iOS. The recently-released Director 12 also came with an updated end-user license agreement (EULA) outlining the new fee:

With respect to each paid iOS app, customers shall pay Adobe 10 per cent of the revenue paid by Apple Inc and/or its affiliates(s) to customer in relation to such paid iOS app in quarter ("Adobe Revenue Share"). Notwithstanding the foregoing, customer shall not have any obligation to pay Adobe any share of an initial revenue of US$20,00 that is paid by Apple Inc and/or its affiliate to customer for an iOS app. In the event the customer converts an iOS app to a paid iOS app, the conditions applicable for paid iOS apps as ser out in this supplemental terms and conditions shall apple to such converted paid iOS app. If the customer is not agreeable to the terms set out in the clause, customer may not use the software.

The 10 per cent fee only takes effect on apps with revenue over US$20,000, and as pointed out by 9to5Mac, developers have to inform Adobe of their earnings each quarter. This discussion thread on the Adobe forums shows the reaction of some developers to the new clause.