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Harsh words from GoldenEye 64 designer

The designer of the original GoldenEye game is concerned that Activision won't do the franchise justice in its upcoming remake. And he wants the world to know it.

GoldenEye 007 for Wii.
GoldenEye 007 for Wii. Screenshot by GameSpot

GoldenEye 64 designer Martin Hollis finds it hard to believe that Activision's Wii remake, GoldenEye 007, will do the original game justice.

Speaking to the U.K.'s Official Nintendo Magazine, Hollis said he believes Activision sees more value in the franchise's name than in the quality of the title. And he's concerned that the company will allow its "business decision" to get in the way.

"I imagine it's a business decision, isn't it?" Hollis said in an interview with Official Nintendo Magazine. "'This name is valuable, let's use it.' I find it hard to picture Activision's top management being excited about the original and wanting to do it justice."

Of course, Activision would likely take umbrage with Hollis' remarks. The company did not immediately respond to request for comment.

Hollis is understandably protective of GoldenEye 007 for the Nintendo 64. The game is one of the most influential first-person shooters to ever hit store shelves. And many believe this game was the inspiration for other franchises, like Halo and Call of Duty. Hollis seemingly doesn't want to see it marginalized by a poor remake.

GoldenEye 007 is set to launch November 2. It will be available exclusively for the Nintendo Wii.