Is such tricks often backfire and cause play issues on one or more machines.
Imagine you had a hit like Angry Birds and did this with only 0.01% machines that would not work. Given the volume would you think it's their machine or the way you attempted to secure your work?
I've only been coding since the 70's and one of the lessons is "don't get too tricky."
Bob
I would like to know what are the ways to secure a swf from the compilers? I know its very difficult to have just one way to do so but still would like to know tricks to fool the decompilers into infinite loops.

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