Your fellow consumers would probably be better qualified in addressing the "value" of your television when it comes to differences. I can't determine the best value for you.
However, what I can address is this: many game consoles do offer the ability to output at 720p, and also 768 resolutions, which would be the native resolution for your television. You might go into your video options to see if this is available. If it is, you may reduce some of the picture quality issues.
Upconverting to 1080p will require some processing, which may produce a slight delay or game lag. Your best bet is to input the native resolution if you can.
Keep me posted.
So... I've purchased a Samsung LN32B460 and it's a nice television but I don't like that it's native resolution is 1366x768 instead of 1280x720. (eg. everything gets scaled, even 720p)
Anyways, I purchased the TV for around $550 and I'm wondering if I spend a little more what I would be able to get.
I've seen Samsung 1080p televisions for under $1000 but I'm not sure if that's better or worse for 720p gaming.
I will be using this TV exclusively for X-Box 360 and PS3. Almost every game on the consoles are 720p native. The X-Box 360 can scale the games to 1080p but almost every game is internally rendered at 720p.
Anybody have any advice for me? I don't want to go any bigger than 32".
Should I just keep the Samsung LN32B460? Is that about the best I can do for 32" 720p gaming?
Also, I tried playing 480p (Wii) on the Samsung and it looks absolutely horrible. I know 480p on a 720p native screen will look bad but this seems REALLY bad espicially compared for my Sanyo 720p projector (in my home theater).
Lastly, I'm only sitting 3.5' (or 43") from the TV. At first I thought 32" would be too big but it's actually perfect. I've also heard that 1080p scales better to 720p than my current 1366x768. Is that true? Would I see an improvement in 720p content if I get a 1080p TV?