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Sony Home, 1995 AOL teen chat with avatars?

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Sure, maybe sony home will turn around and be a classy online interactive activity. However when I watch the antics coming down the ol' pipes, or rather, clogged tubes, part of me agrees with Ted Stevens... I mean, my e-mails are being put in a line behind a bunch of bored adolescents virtual dry ******* other bored adolescents.

Did those videos not remind you of zombies? You know the classic zombie that knows others around him are zombies, and that somehow has a keen sense that you aren't a zombie and therefore starts to eat you, but not really eat you, just turn you into another zombie? Once done you then start dry ******* a binary co-ed.

The only demo this looks to appeal to is 12 year olds bypassing their parents netnanny, and rebelling against society with mass dry hump migration.

Anyone got a good report? I've never been on 2nd life either, so I may never see the appeal in such a service, but enlighten us, or turn us into a zombie.

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In reply to: Sony Home, 1995 AOL teen chat with avatars?

Makes me happy I don't own a PS3

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To liuli2005050281, post deleted.

In reply to: Sony Home, 1995 AOL teen chat with avatars?

Sorry, no site or blog advertising in these forums.

That's why I deleted your post.


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It's pretty lame

In reply to: Sony Home, 1995 AOL teen chat with avatars?

PS3 Home is unbelievably lame. I've had it on my PS3 for a few weeks now, since the beginning of pre-beta, and it hasn't really gotten any better. There is a town square, a movie theater, a bowling alley, a shopping mall and your own apartment, plus private "club houses" where you can go to be private with friends. You create an avatar, walk around, make the avatar wave and dance, chat with people via the controller, keyboard or a bluetooth headset. You can now also buy virtual clothes to set your avatar apart from the crowd -- I mean, like, wow.

You can also bowl at the bowling alley (haven't tried it), play chess and checkers, pool, and video consoles. The video consoles have virtualized versions of download games like Echochrome. When people are playing them their avatars stand still like zombies, same at the pool tables. You can't watch a game, you just see zombies standing around a pool table.

Chat and interaction levels are predictably low quality because there is really nothing to do. Most of the visitors seem to really be between 14 and 18 and male, no matter what their avatars are. There are naturally also a few whackjobs, as always.

The movie theater screens only show advertising, not in full screen, not in HD, you always see the movie theater around the screen.

The private areas are just as boring as the public areas.

That's pretty much it. It's about as much fun as going for a walk in the central square of a particularly boring mall. It really makes you wonder what Sony has been doing on the project for over two years. Ho hum...

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In reply to: It's pretty lame

Thanks for the update, that may have been the lamest development team ever. I think I'm going to go hang out with the ubuntu guys instead.

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"Quincying" is the PS3 Rick-Roll?

In reply to: Sony Home, 1995 AOL teen chat with avatars?

The second video about Quincying was kind of funny. Hey wait; my cat is named Quincy and he's quite handsome!

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