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Multimedia Fusion Developer 2: Shooting glitch

I believe i defined the events properly, however whenever i "Shoot an object" the character does not fire on command, the character will however fire indefinitely, as long as he does not move. Even if i return to the precise coordinates where the successful firing took place. The event calendar says: "Upon pressing "F", (player 1) will fire (ball) at 100 speed". Though when pressing F, the balls randomly fire, or in most instances, simply do not fire at all. I have placed the balls outside of the play area, so they may be fired indefinitely. Please help!!

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