I am generally. I look for games that have a lot of replay value. I don't want games that you play one or two times, and then never touch again.
I'm a big StarCraft fan, and the fact that about 14 years later, the game is STILL being sold in retail outlets, says something to me.
I do tend to like the Final Fantasy franchise though. Not interested in FFXI and XII was a bit of a mess plot wise, but VII, VIII, and X were excellent, and XIII will hopefully be worth the wait. I still sometimes go back and play through some of those games. If you ask me, FFX was seriously about as close to perfect as you can get for a JRPG. The only thing that could really be improved is better graphics, and then make a FFX-3 that's a true sequel, not that half-arsed effort in FFX-2.
I do tend to agree about a lot of EA's sports games. Most of the time, it's the exact same game, they just fiddled with some of the stats. And I tend to avoid, as a general rule, any game based on a movie or TV show. Most of those are slapped together in a hurry with no real budget trying to cash in on the popularity of the movie/TV show, and it's really a small wonder that they work as well as they do.
The fact that I care more about the actual gameplay of a game than the graphics (give me the pixelated PSX Final Fantasy games over some of the 360 or PS3 movie tie in games any day) makes it kind of hard to find games to play. Too many developers/publishers blow about 80% of the budget on the graphics, and then the game mechanics are shortchanged. It's pretty rare to find an action adventure game with the tight responsive controls the likes of God of War for example. I wish more companies would stop wasting the processing power of the 360 and PS3 on graphics processing and spend more time improving the physics, gameplay, and animation quality. Make characters that don't move like they have a fused spine for example. Or when they talk, it's almost like someone just took a still image and cut out the mouth to add in the animation of someone talking.
Please tell me I'm not the only one here who prefers quality over quantity when it comes to gaming. I prefer games that last forever (such as everything by Blizzard Entertainment [since Diablo] and everything by Reenactor Entertainment), over franchises and companies where people stop playing and talking about the game immediately after it's release and a new game in the franchise is immediately announced upon the release of a game (such as Medal of Honor, Call of Duty, Final Fantasy, Left 4 Dead 2, Electronic Arts, Command & Conquer [since Westwood went defunct], Star Wars games, etc.). I can see the logic behind why companies release games in such large quantities (but have little or no real quality or innovation in them), it's because they earn more money off of 50 little games that die a month after it's release than they do spending the time, money, and effort to make a really good game that blows everyone's mind over the course of a few years. There is an old joke about LucasArts and how they have a status quo of 20 Star Wars games a week (while this may not necessarily be literal, it isn't far from the truth). While it is true that some of these "all flash no substance" games may be quite enjoyable, they won't last forever like those by Blizzard Entertainment and Reenactor Entertainment. Electronic Arts is one of the worst when it comes to releasing a bunch of games. Now then, before anyone points out that EA is a publisher and doesn't generally make games (they just use other companies to make them for them, which is how they have so many), please keep in mind that they are (both de facto and de jure) dictators over those littler companies that they own. In fact, I own the 2001 Electronic Arts game, Sub Command. In fact, Electronic Arts is so bad about putting quantity ahead of quality that they put on the box (before and during the game's release) that they would shutdown the multiplayer in December 2001. Now that is just pathetic, and not just because you should never shutdown multiplayer, but also because they planned for the game to go under prior to it's release. Then, they went off and made a sequel, I mean really, what the hell! So, does anyone else here feel as I do?

Chowhound
Comic Vine
GameFAQs
GameSpot
Giant Bomb
TechRepublic