I am generally. I look for games that have a lot of replay value. I don't want games that you play one or two times, and then never touch again.

I'm a big StarCraft fan, and the fact that about 14 years later, the game is STILL being sold in retail outlets, says something to me.

I do tend to like the Final Fantasy franchise though. Not interested in FFXI and XII was a bit of a mess plot wise, but VII, VIII, and X were excellent, and XIII will hopefully be worth the wait. I still sometimes go back and play through some of those games. If you ask me, FFX was seriously about as close to perfect as you can get for a JRPG. The only thing that could really be improved is better graphics, and then make a FFX-3 that's a true sequel, not that half-arsed effort in FFX-2.

I do tend to agree about a lot of EA's sports games. Most of the time, it's the exact same game, they just fiddled with some of the stats. And I tend to avoid, as a general rule, any game based on a movie or TV show. Most of those are slapped together in a hurry with no real budget trying to cash in on the popularity of the movie/TV show, and it's really a small wonder that they work as well as they do.

The fact that I care more about the actual gameplay of a game than the graphics (give me the pixelated PSX Final Fantasy games over some of the 360 or PS3 movie tie in games any day) makes it kind of hard to find games to play. Too many developers/publishers blow about 80% of the budget on the graphics, and then the game mechanics are shortchanged. It's pretty rare to find an action adventure game with the tight responsive controls the likes of God of War for example. I wish more companies would stop wasting the processing power of the 360 and PS3 on graphics processing and spend more time improving the physics, gameplay, and animation quality. Make characters that don't move like they have a fused spine for example. Or when they talk, it's almost like someone just took a still image and cut out the mouth to add in the animation of someone talking.