All that says is RS is pushing some area of the machine harder than the other games or it's not coded well and the overclock brings out the fault.
Use RS as your test vehicle and see how far you can push the overclock.
Once you find the limit that's as far as your going to go.
Ok so I can get a +420 on memory and +140 on core (proly can get higher on core havent really tried) and it's stable through any benchmark, and every game i have...except for rainbow six. R6S will go to like 1900x900 borderless if i go past +120 core and +240 memory. What the hell would cause this? lol, I'm fairly tech savy, but this just absolutely baffles me.

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