The problem is that everyone wants to play it with all the eye candy turned on and at maximum detail. Although the game still looks very attractive at "medium" and even "low" settings everyone got obsessed over the fact that you needed a bleeding edge PC to see it at the maximum settings.
I was going to email this in, but I wanted to get other people's take.
I keep hearing about how Crysis is so advanced and ahead of its time that it can only be played the most expensive computers with duel SLI cards and twelve gigs of RAM on a quad-core blah blah blah.
Or.... it could be a terribly coded game.
I know it's big, I know it's beautiful, but come on! My Raedon 9700 (the first ATI card supporting Direct X 9) came out over two full years before Half-Life 2 which was the best looking game on the market at the time, and it played beautifully on that junker. Why on earth would you create a game that no one (or very few) can play?
Blows my mind.
Do you think that during development the Crysis team thought PCs would grow more powerful than they actually did?
I also heard that Crysis might not be a game meant to sell millions of copies, but instead a platform to show of the new engine: CryEngine 2 for licensing, which will make much more money than only one game could on its own.