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General discussion

Advantages of PS3 80Gig Compared to 60Gig

Sep 3, 2007 11:03PM PDT

For someone who plays PSX online a lot, what are the advantages of PS3's 60 Gig compared to 80Gig??

Discussion is locked

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Sure about that?
Sep 3, 2007 11:24PM PDT

PSX refers to the original PlayStation circa 1995. Technically it refers to a specific model of the PlayStation, but most people just use it to mean the original PlayStation in general. Anyway, very few, if any, PSX games had any kind of online capabilities. I'm not even sure if there was any kind of modem accessory you could buy for the PSX, since it was largely retired when the PS2 came along around 2000, and not many if it's games had much in the way of online play.

The only real difference between the 60GB and 80GB models, besides the extra 20GB on the HDD, is the 80GB doesn't have the PS2's EmotionEngine CPU. It uses a software emulator instead, so backwards compatibility with PSX/PS2 games is not as good. Just how much of a difference there is depends on the game. You probably won't see much, if any, difference in most games, but some may not work properly or at all. All PS3 games should be unaffected by this.

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Ok, So Why Make An 80Gig PS3 if there's no gameplay diff??
Sep 4, 2007 9:49AM PDT

What do all those Gigs do??? 80Gig PS3 that doesn't (gameplay wise) make any difference for PS3 games?

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because.....
Sep 4, 2007 12:44PM PDT

they say ppl want more harddrive space...but this move helps sony because their using some new software in the 80gig one which will cut production costs, IMO go get the 60gb one if u want one, the 80gb one isnt worth the 100 dollars more and the 60gb one also has better backwards compatibility.

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also
Sep 4, 2007 12:46PM PDT

theres never gameplay difference, the 20gb ps3, 60gb ps3, xbox 360 core and premium bundle...the better bundle just has added features..gameplay stays the same.

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Money
Sep 4, 2007 2:05PM PDT

They can charge more for a console with an 80GB drive as opposed to a 60GB drive, and the cost to Sony is marginal. They might pay an extra $10/unit, and then be able to charge an extra $100 for the entire console. Meaning they don't lose quite as much money with every console sold.

I don't buy the cost saving excuse for removing the EmotionEngine chip myself. They're still going to be cranking out PS2 units until around 2010, and every one of those needs one of those chips. So the cost savings are likely negligible. If I were to don the tin foil hat and speculate a bit... I might think it was a subtle and passive means to try and encourage people to regularly update their PS3 firmware. So if a usable exploit happens to be found in one version, the majority of people will have updated to a version without the exploit in order to get better backwards compatibility. There was also a glitch in the EmotionEngine chip that allowed most PS2 games to be run from a HDD on the older "fat" PS2s, and the early slim PSTwo models that had IDE connection points you could solder to. There might have been some fear that someone would figure out a way to adapt that to letting PS3 games to run from the console's HDD, or that someone would adapt it to the PS3 to allow the PS3 to play pirated/legal backup PS2 games. Who knows, maybe someone working for Sony figured out such a way.

One of the other posters pegged it though. Gameplay wise, every PS3 console from the first one to roll off the assembly line, to the last one to roll off the assembly line will have the same core specs regarding gameplay. Same CPU at the same clock speed, same amount of RAM, etc. If there weren't that consistency in the hardware you couldn't guarantee that games made at the end of the console's lifecycle would run acceptably on early models. If that were the case then you'd have the same mess as the PC gaming world. Every 6 months to 2 years you'd have to buy a new console to keep up with the games.

Speaking only for myself, but representing probably millions of people, that's exactly the sort of situation that drove me to console gaming. I may need to buy 1-2 consoles for a given generation. Even if I bought two PS3s at $500 each, that's $1000 spent for say 5 years worth of games. How long do you think that same $1000 would likely last me in the PC gaming world? Not even close to 5 years, that's for sure. Even the most frugal bargain hunter would probably be lucky to make it last 3 years.

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It's the money. Or the production line.
Sep 5, 2007 10:10PM PDT

I dare you to find a 60GB hard disk in mass production. Such sizes are soon to be extinct so given bigger drives are now the same price as the smaller ones or maybe cheaper they have to change to keep their costs down.

Bob

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upgraded regurarly
Sep 9, 2007 12:23PM PDT

there is a chance that sony could start upgrading there ps3's to have a larger hdd periodically as time goes. AT one point in a few yrs they might reach a new level of memory minimum that will force everyone with today ps3 to have to buy it because the memory they have isnt enough (online downloading), but by that time prices will probbaly wont be as bad as it is now. I am waiting for a huge price reduction my self and because of this will be able to watch it play out with money in my pocket for the right moment, and until then im exploring the world of older pc games and revisiting ps2 favorites. i just cant wait to get that ps3 thoigh

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Wouldn't happen
Sep 9, 2007 2:52PM PDT

If Sony changed any of the important specs about the PS3 (CPU clock speed, RAM, etc) they would risk some serious bad will regarding all the people with older consoles who may not be able to play some of the newer games.

Of course, odds are, only a small handful of games would ever make use of the improved specs, and they'd probably all be Sony titles. Other game companies would want to reach the widest possible audience, so would stick to the lower end specs. Meaning it'd really only be useful for people who wanted to run Linux on their PS3 or something like that.