ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 3.5 cameraFarClip (float): 1e+030 cameraFarRange (float): 1e+018 cameraFocalLength (float): 26.838 cameraFov (float): 65.4707 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 64.6749 cameraTransform (m44f): [{-0.774635, 0.551206, 0.310021, 274.897}, {-0.0475034, 0.438122, -0.89766, 88.1134}, {-0.630622, -0.710085, -0.3132, -39.0357}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 2810] displayWindow (box2i): [0, 0, 4999, 2810] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 0.999563 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" vrayInfo/camera (string): "camera1" vrayInfo/computername (string): "55308-sty" vrayInfo/cpu (string): "INTEL/Model:15,Family:6,Stepping:1,Cache:0" vrayInfo/date (string): "2019/Jan/29" vrayInfo/filename (string): "T:/Digital-Rendering/001_VIZ_PWRs/WR_NS_xxxxx_AM003_GENEVA_2019/002_VRED_MAYA/AMR003_COMP_SCENE_V01.0028.mb" vrayInfo/frame (string): "00001" vrayInfo/h (string): "2811" vrayInfo/mhz (string): "0MHz" vrayInfo/os (string): "Microsoft(tm) Windows(tm), version 6.2, " vrayInfo/primitives (string): "0" vrayInfo/ram (string): "65440MB" vrayInfo/renderlayer (string): "AM003_RL" vrayInfo/rendertime (string): " 4h 10m 30.4s" vrayInfo/scenename (string): "AMR003_COMP_SCENE_V01.0028" vrayInfo/time (string): "10:17:34" vrayInfo/vmem (string): "134217728MB" vrayInfo/vraycore (string): "3.60.04" vrayInfo/vrayversion (string): "Version of V-Ray for Maya 3.60.04" vrayInfo/w (string): "5000" =Channels= A (half) B (half) G (half) GI.B (half) GI.G (half) GI.R (half) R (half) Z (float) diffuse.B (half) diffuse.G (half) diffuse.R (half) lighting.B (half) lighting.G (half) lighting.R (half) multimatte.B (half) multimatte.G (half) multimatte.R (half) multimatte1.B (half) multimatte1.G (half) multimatte1.R (half) multimatte2.B (half) multimatte2.G (half) multimatte2.R (half) multimatte3.B (half) multimatte3.G (half) multimatte3.R (half) multimatte4.B (half) multimatte4.G (half) multimatte4.R (half) multimatte5.B (half) multimatte5.G (half) multimatte5.R (half) multimatte6.B (half) multimatte6.G (half) multimatte6.R (half) normals.X (half) normals.Y (half) normals.Z (half) reflect.B (half) reflect.G (half) reflect.R (half) refract.B (half) refract.G (half) refract.R (half) selfIllum.B (half) selfIllum.G (half) selfIllum.R (half) specular.B (half) specular.G (half) specular.R (half)
Fecha de publicación:Texto deKyle HyattFoto deAston Martin