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Cyberpunk 2077 delayed to Dec. 10

That's 21 extra days to wait for digital Keanu Reeves.

Sean Keane Former Senior Writer
Sean knows far too much about Marvel, DC and Star Wars, and poured this knowledge into recaps and explainers on CNET. He also worked on breaking news, with a passion for tech, video game and culture.
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Sean Keane
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Just three more weeks, samurai. 

CD Projekt

Cyberpunk 2077 will be delayed 21 days, from Nov. 19 to Dec. 10, developer CD Projekt Red said in a tweet Tuesday. It cited as the reason the process of testing nine different versions of the sci-fi game while working from home. The game launches just after the next-gen PS5 and Xbox Series X and S.

Along with those versions, it'll be available on PS4 and Xbox One, PC and Google Stadia. CD Projekt included the fancier PS4 Pro and Xbox One S in its count as well.

Read more: Cyberpunk 2077 hands-on: Possibly the year's most ambitious game

"Since Cyberpunk 2077 evolved towards almost being a next-gen title somewhere along the way, we need to make sure everything works and every version runs smoothly," director Adam Badowski and CD Projekt co-founder Marcin Iwinski wrote in the release. "We're aware it might seem unrealistic when someone says that 21 days can make any difference in such a massive and complex game, but they really do."

Watch this: PS5 unboxed: What it looks like next to Xbox Series X

Cyberpunk 2077 won't run natively on the PS5 or Xbox Series X and S -- the developer said people who get the PS4 and Xbox One versions will be able to upgrade to the next-gen versions, but it hasn't said when the upgrade will be available. In the meantime, you'll still be able to play it on the next-gen consoles via their backward-compatibility features.

The game had already been delayed from April to September, then to November, having been revealed with a teaser trailer back in 2013 -- prior to the release of the PS4 and Xbox One. It had a huge moment during E3 2019, when Keanu Reeves was revealed to be playing Johnny Silverhand.