There are about a half-dozen games available for the launch of the
The Kinect camera peripheral for Microsoft's Xbox 360 is, in our hands-on experience, an impressive piece of hardware. But hardware alone doesn't make for a great product unless there's quality software to go along with it. The real challenge for the Kinect is to create a compelling user experience, not just a flashy technology demo.
At launch, there are about half a dozen games available for the Kinect, including Kinect Adventures, which comes boxed in with the hardware. If you're thinking of laying down $150 for a Kinect (or more, for the Kinect-plus-Xbox bundle), we've gone hands-on with the entire launch line-up, to give you our thoughts on which games are worth investing in.
Related:
>> Read the full review of the Xbox 360 Kinect
>> Does Kinect hate your small apartment?
>> The Kinect lunch game lineup tested
One big-picture observation is that this first round of Kinect software all works well, but lacks a unified sense of information design. Games from different developers use different visual language to show Kinect commands, and they all differ from the Xbox Kinect menus. Until there's a more universally used standard, users will find navigating game menus to be a hassle.
Check out our impressions of each game in the slideshow above, which is complimented by a video of our marathon Kinect gaming session, and then let us know which games you plan on picking up with the Kinect starting on November 4 in the comments section below.
Bonus video:
>> Dan demos Kinect with Reuters TV
>> Scott plays Kinect on NYC's WPIX-TV Morning News
>> Dan talks Kinect for ABC News Tech Bytes