Nearly everyone has seen a movie adapted from a comic book or played a game inspired by a comic. Yet one company goes the other direction, taking mobile games like Cut the Rope to print comics.
Seth RosenblattFormer Senior Writer / News
Senior writer Seth Rosenblatt covered Google and security for CNET News, with occasional forays into tech and pop culture. Formerly a CNET Reviews senior editor for software, he has written about nearly every category of software and app available.
SAN DIEGO--It's not often a comic book begins its life as a video game, but the popular iOS and Android game Cut the Rope and its star character Om Nom are about to make the reverse leap from games to comics. Game publisher Zepto Lab and comics publisher Ape Entertainment made the announcement at the San Diego Comic-Con.
Zepto Lab has called it "one of the best-selling iPhone, iPod Touch, and iPad games of all time" and will be using the digital comics series and graphic novel collections to create a deeper backstory for Om Nom, the main character of the game, whom players must feed with candy liberated by cutting an increasingly complex series of ropes. "Om Nom has become a fan favorite and he has an amazing backstory. This new comic book series will tell that story and introduce fans to a cast of characters and storylines that will unfold in future iterations of the game," said Misha Laylin, chairman of ZeptoLab. The comic will be published through a standalone comics app that Zepto expects to hit the App Store next month.
The physics-based puzzler was the first iOS game to win a British Academy of Film and Television Arts award, but it's not the first iOS title to go from game to comic. Ape Entertainment, the publisher of the Cut the Rope comic book, has also created comics based on other mobile games. The company has seen enormous success with the Pocket God comics, with one report stating that the company has sold 150,000 digital copies of Pocket God issue 1, but less than 1,000 print copies.