We didn't learn anything that isn't already public about id Software's forthcoming Enemy Territory: Quake Wars, and it wasn't really showing off its next-gen id Tech 5 graphics engine to journalists. We made good use of our meeting, though, by getting the shooter pioneers to open up about Microsoft's Games for Windows Live platform.
Quake Wars won't incorporate a Games for Windows Live element, so all of the voice chat and player matching will go through id's own in-game software. It cited the fact that Vista came out three years or so into the game's development as one reason, it wouldn't make sense to shoehorn Live support in at such a late point. We were told, though, that it can see for future titles that Windows Live support could be a good thing, because by adding the various Live features as supplied by Microsoft, it means the developer doesn't have to spend the time developing those things itself. In other words, like DirectX 10, it will probably be a while before we see broader adoption of Games for Windows Live.