Got some good news and some bad news.
Bad news is there's some sharks in these waters.
Nic Healey for CNET, here on the show floor at Pax Australia 2015 looking at some of the great indie games that are on show.
I'm speaking with Neil Reynolds with Digital Confections about his spine-chilling game, Depth.
Tell us a bit about the game.
So Depth is a asymmetrical multiplayer game.
We've got two sharks versus four divers.
Because sharks are a bit better in water than human.
The sharks are all melee combat.
So they had to get right up close and actually grab the divers with their mouths and shake them to death for the most part We do have specialty shark classes like hammerheads, which rely on crushing divers against walls.
The divers, they have underwater weaponry.
Most of it's actually Russian, from Russian frog men.
So we have an ADS riffle and an APS rifle, which is a fully automatic underwater assault rifle.
And most all of our weapons are based on guns that exist in real life.
The original idea came from a man named Alex Quick.
He was one of the original creators of Killing Floor.
We've been out on Steam for about a year now and we're here today to announce that we're coming to [UNKNOWN].
Remember, check out cnet.com for more great coverage of PAX Australia 2015.
CES 2019: Can VR hockey make you a smarter player?
Ralph Breaks VR, and we're right there with him at CES 2019
Razer lights up with a new display and updated Blade gaming laptop
FinchShift controllers want to add full motion to mobile VR at...
Just Cause 4 is like Breath of the Wild on crack
PlayStation Classic first look: Exactly what you think it is
Let's discuss Red Dead Redemption 2 after 40 hours
Arcade1Up Street Fighter machine is a retro blast to build