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Resident Evil 7 Biohazard review: Welcome back to the family

The Good Resident Evil 7 is a terrifying survival horror game that nails all the things that have made the series so highly regarded. It's a superb balance of progression, challenge and flow and doesn't get caught up in the monotony of upgrades and skills. The game is also fully playable in VR (on PSVR only).

The Bad Some of the loading times are long and a few checkpoints will frustrate novice players who die a lot. Those who are easily frightened might be turned off by the number of jump scares.

The Bottom Line Resident Evil 7 is an absolute triumph that honors the series' legacy in almost every way imaginable. But it also stands confidently on its own as an amazing piece of interactive horror.

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Without a doubt, Resident Evil 7 is the best in the series since Resident Evil 4 debuted back in 2005. RE7 is not only profoundly in touch with its roots, it also stands confidently as its own independent work of interactive horror.

What made Resident Evil 4 so damn good was its remarkable sense of balance and self-awareness. Every bullet mattered, every room was worth exploring. Resident Evil 7 carries that torch, urging the player to consider all the little things -- ammo conservation, for sure, and a little light inventory management. And like RE4, RE7 is at many times almost too frightening to stomach, filled with gruesome visuals and plenty of jump scares.

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Capcom

That level of gore, and all the camp that goes along with it, is a hallmark of what players expect a Resident Evil game to be. And for those with long enough memories, RE7 provides serious fan service. Fans of classic horror will revel in nods to The Evil Dead and The Texas Chainsaw Massacre.

The entire game is played from a first-person vantage point -- a first for the series. You will flinch in your seat. You will want to look away. Sounds will uncontrollably escape from your mouth. Scariest game in recent memory? Resident Evil 7 is certainly in the same conversation as 2014's brilliant playable teaser, PT (RIP). And even though there's no behind-the-scenes crossover between the two, Resident Evil 7 feels like it's been cut from the same grimy cloth as PT. This is a very good thing.

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Capcom

There's a cavalcade of reasons why Resident Evil 7 is worth your time, from its crafty puzzle design to its off-putting sound direction and score. But the game's locale is an unexpected star, a swampy Louisiana plantation that's been overtaken by a gruesome infection of black veins and decay. The owners of the property, the Baker family, are some of the unlucky few who've been horribly transformed by the sickness. They leave quite the first impression -- to say the least.

You play as Ethan, a man searching for his wife, Mia, whom he assumed had been dead for years. From seemingly out of nowhere she contacts Ethan, forcing him to search for her in Louisiana. The game's story is interesting enough, but various VHS tapes you find scattered throughout provide more context. It's an engaging way to convey flashbacks, and these side chapters smartly set up what's to come later for Ethan.

Resident Evil 7 is an achievement in refinement. The game doesn't overdo it with upgrades or skills and won't overwhelm you with weapon choices. Its simplicity is a response to what modern games rely too much on. There's the right amount of difficulty and progression -- it dangles the carrot just enough for you to push on.

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