Those shelling out forwill be treated to a "Game Pack" bundle of mobile goodies, including several that will make use of the phone's support for Vulkan API, software that promises to soup up your game's graphics and playing performance.
Visually intense slasher Hit is one of those Game Pack titles -- another is Need for Speed No Limits. Both support the Vulkan API, an emerging gaming technology that Samsung earlier this year baked into itsand phones, and yesterday confirmed is also present on its new Note 7 mobile.
Developed by a consortium called Khronos Group, Vulkan offers an updated way for games to to crunch information -- one that's more adept at dealing with the multiple cores offered on most mobile processors, and ultimately spits out better looking games. That concept of digging deeper into what modern phone chips can offer is a similar tack to that taken by Apple, which two years ago debuted Metal, the company's own-brand graphical standard.
The Vulkan API isn't unique to Samsung phones, although the South Korean phone-maker has been perhaps the technology's biggest cheerleader so far. Earlier this year at Google's developer conference, the search giant confirmed it would be, the next version of its mobile software. The API can also be found on , which is the operating system made by PC gaming bigwigs Valve. That cross-platform prowess could prove to be one of Vulkan's potential superpowers -- it may make it easier for developers to bring games developed on non-phone platforms to Vulkan-capable mobiles.
The Vulkan API is a long way from changing the face of gaming, but with mobile hardware getting more powerful all the time, the gaming industry will be looking for the tools to exploit that tech to the fullest. Stay tuned, gamers.