New features in Empire Earth II: The Art of Supremacy include:
- Two new modes, including Fealty Mode, where players on the ropes can declare -fealty," to become a permanent ally or vassal to another player; and Tug-of-War Mode, where multiple battles are fought across three, five, or seven maps with ultimate victory coming from defeating a foe on their home map.
- Three new globe-spanning campaigns will allow gamers to relive more of mankind's most legendary moments, from the time of the Pharaohs to the reign of Napoleon.
- Ten new combat units, including Zulu Warriors, Russian Howitzers, and Rafale Stealth fighters, with which to conquer the world's most powerful foes.
- Upgrades from regular units to powerful Heroes in victory.
- The ability to conquer, assimilate or ally with Native Tribes.
- New persistent units that will remain and retain upgrades across multiple scenarios.
- New strategies to master in new game modes, with advanced units and additional civilisations.
- A new editor that allows the player to create unique custom civilisations.
- A streamlined and improved multiplayer matchmaking interface.
Empire Earth II: The Art of Supremacy will arrive February 2006.
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