It's been just under a week since E3 2016 wrapped up, and while it may seem somewhat reductive to take a show built on providing subjectively enjoyable entertainment and reduce it to a series of statistics, that's what we're going to do.
Finder.com.au has run the numbers for the most recent E3, comparing it to last year's show across a few different metrics. It provided some interesting topline analysis, but as always, it's worth taking with a grain of salt. The data looks specifically at the press conferences, rather than the booths on the show floor. Some of the key findings were:
- Less games: There was an overall 20 percent drop in games on stage at E3 2016 when compared to 2015.
- Less new IP: There were around half as many new IPs represented on stage in 2016 than the year before.
- More reveals: Once you count sequels and spinoffs, 23 games were revealed for the first time in 2015 and 27 in 2016.
- Sony was the only major publisher to match the number of games it showcased the previous year.
- Bethesda had the least games out of any major publisher and halved its showings from the previous year.
- EA also halved its showing this year, with 12 games on parade in 2016 and only half a dozen in 2016.
- Everything old is new again: 80 percent of games shown at E3 2016 were reboots, sequels or spinoffs.
reading•E3 2016 by the numbers adds up to reboots, spinoffs and sequels
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