A master model for mobile multimedia
Special to CNET News.com
May 22, 2004, 6:00 AM PDT
Were it not for its universal recognition, the word "telephone" would have to be retired.These days, a consumer can do a lot more with a telephone than just make a call. Take a snapshot or send one to a friend, play a game, listen to music, check e-mail, watch television--one can perform all these tasks and more, with a pocket-size mobile telephone.
Throughand even narrower-band networks, portable multifunction phones will soon reach data transmission power similar to that of personal computers. With wireless technology advancing and average consumers becoming more adventurous, mobile telecommunications carriers and makers of handheld phones are poised to take the great leap beyond the voice market "invented" by Alexander Graham Bell in 1876 and to fully develop the market in mobile data communication.
Certainly, all signs indicate that mobile data--the sounds, pictures, video and text transmitted through wireless networks--constitutes the biggest new business opportunity for the wireless telecommunications industry since its inception. When NTT DoCoMo introduced I-mode, the world's first multimedia mobile data service, three years ago in Japan, it caught on quickly with teens, who were captivated by playing games, e-mailing text messages and downloading ring tones from the Internet. Today, a burgeoning population of consumers of all ages around the world fancies possessing a single mobile device for communication, organization and entertainment.
For many wireless telecommunications operators worldwide, mobile data service isn't just a new market opportunity, it's a survival kit. Operators are in a difficult spot: The network connection they control is rapidly becoming a commodity and revenue growth from traditional voice and text services is slowing; compound annual growth in spending on voice services from 2002 to 2007 will be just 4 percent. Thus, the mobile operators that spent billions of dollars to build 3G networks are under great pressure to introduce multimedia data services to generate revenue fast, so they can pay off and capitalize on their broadband investments.
But the shift from voice to data services won't be an easy one. Indeed, mobile operators won't succeed without making substantial changes to their business models. Currently, their revenue come mostly from time- and volume-based fees charged to customers for connecting to their networks. This connectivity strategy is not well suited to the world of data services, in which the network is a less valuable asset than the content that is transmitted through it. The focus on connectivity also has isolated mobile operators within the wireless value chain. Because they were able to grow and profit in the past simply by owning the network, mobile operators had little reason to seek value from other sources.
New business model
To do this effectively, mobile operators will need to interact more closely with handset manufacturers, content owners, software vendors and application developers. They will also face aggressive new competitors among these companies and others in the digital value chain that are intent on getting their piece of the wireless action.
Growing "co-opetition" in the wireless industry, as well as changes in the power structure of a value chain, are common phenomena for many industries. How mobile operators respond and adapt to their new market dynamics, therefore, offers lessons not just for wireless players but also for companies across industries facing today's familiar mix of business uncertainty and compelling opportunity.
Yet, to date, mobile telecommunications operators have applied the same connectivity-only model the first generation of U.S. and European cable and Internet service providers did in the 1980s and 1990s. These companies charge consumers to access their network and then forge agreements with third-party content providers, such as game developers or Internet service providers that want to use the network as a distribution channel for their content. Third parties also develop their own paid relationships with consumers.
Because their revenue has derived from charging rent for use of their networks, mobile carriers have historically focused on a network's speed and coverage. It has been up to the third parties (the renters) to make the large investments in the complex information technology systems that deliver multimedia content and to shoulder the marketing and distribution responsibilities for expanding mobile data services. Mobile operators' preoccupation with network efficiency has also meant that they have played a limited role in influencing the look, feel and usability of handsets.
Mobile operators could continue to capture only the basic value from the network connection, as they add multimedia services but their ability to increase revenue and profits will be highly constrained. The connectivity-only value proposition keeps them embroiled in brutal competition on pricing and network quality. Additionally, with this model, operators will always remain one step removed from the customer experience.
The connectivity model may be viable for some small mobile service companies with limited financial resources and high-speed network capacity that can compete on price rather than on the breadth and quality of their services. An operator choosing such an approach would have to limit capital expenditures on the network and service platforms, which would compel it to eliminate most marketing and customer care costs, reducing these functions to the bare minimum.
But this approach won't work for the major carriers, especially those that have already made significant 3G investments. To earn the required return on their investments in high-speed networks, these operators can't afford to cede to other players any of the potential revenue streams they can earn from content transmitted through their networks. For the majors, the integrated service model makes more sense.
Under it, mobile operators will get involved in--and extract revenue and profit from--all the critical points in the value chain that affect the user experience. Mobile operators may play multiple roles in packaging, promoting and selling content, subscriptions and services offered by third-party content companies. These partnerships are crucial to the mobile operator's ability to expand revenue streams, increase market share and capture more value from the customer relationship.
With the growth of mobile data services, the arm's length relationship between mobile operators and their device suppliers needs to end. Applying the integrated strategy, carriers will concentrate on enhancing the handset's "service environment"--the device's interface and its underlying software platforms, which are critical to creating devices and applications that are easy to use, reliable and secure.
Simple co-branding of the handset case (for example, the Sprint name and logo printed on Sanyo's 8100 picture phone) has been common for years. Now, leading mobile operators are getting involved in more creative tactics that enhance their brand, such as selecting the device's operating system and preloaded software applications. Some mobile carriers have set up exclusive distribution agreements with manufacturers to sell a specific handset model, with features designed to support the carrier's multimedia service. Such design collaboration and marketing partnerships with mobile operators are especially attractive to device manufacturers, because they help the manufacturers sell a larger number of tailored, higher-priced, higher-margin multifunction handsets.
Through increased cooperation with mobile operators, handset manufacturers and component suppliers should be better able to focus their research and development on innovations that can be brought to market rapidly and successfully. Manufacturers can also work with mobile operators to keep costs down and responsiveness up. For example, inventory levels for components and finished products can be managed jointly through demand forecasting. Moreover, component costs can be reduced when operators select in advance components that can be standardized. For instance, there could be two or three screen types for all handsets, which would help manufacturers customize their products for specific customer segments while still maintaining economies of scale and margins.
Collaboration with content partners is another critical strategy in the integrated model. Mobile operators can reward content providers through revenue sharing that gives each partner a portion of the price charged for each download of content. Dutch mobile carrier KPN, which offers data services using the I-mode platform, has revenue-sharing contracts with several hundred content providers and works with them to ensure that its customers experience the best service the I-mode platform can offer.
Nevertheless, old-fashioned voice service remains the mainstay of the wireless business, and it will continue to be for the next several years. Indeed, in 2003, spending on voice services was $292 billion in Europe, Asia and the United States--more than seven times as much as the $41 billion spent on mobile data services. By 2007, annual spending on data services in these regions will reach $92 billion, which is still not close to the nearly $339 billion projected to be spent on voice service.
In this transitional time in the wireless industry, all companies involved will need to work hard to win the confidence and loyalty of new users of these services and be smart about setting expectations. To be sure, many services introduced in 2003 will not be around in 2007. And such practical constraints as a lack of battery power to support hours of multimedia use will have to be overcome. But the hurdles are temporary; in the long run, we believe that the industry as a whole--and players individually--will ultimately be healthier and more profitable, in no small part because of the partnership model we have described.
In the past, the wireless industry has been hurt, because many players were not winners in their relationships with others in the value chain. This is changing, as demand for wireless products and services grows, and companies discover that collaboration is the best way to accelerate innovation, increase profits for individual companies and enrich the overall market.
At a crossroads
Companies that become "masters" of the industry when the going gets toughest are those that actively and creatively build portfolios of business options--options that enable them to maintain strength in their traditional businesses while they build an alternative and better future. For the wireless industry, that future is multimedia data services.
For the past decade, five manufacturers--Nokia, Motorola, Samsung, Siemens and Sony Ericsson Mobile Communications--have accounted for 70 percent of the handset shipments worldwide. Such stability has enabled several handset makers to develop leading consumer brands, recognizable user interfaces and strong service innovation teams, thereby positioning themselves as user-friendly companies.
Focusing on network quality and offering the right service plan to attract new subscribers, mobile service providers traditionally bought indistinguishable handsets at a premium on the assumption that the manufacturers would drive innovation and new services to market. With the growth in data services, mobile operators are now working with handset makers to develop distinctive features (such as embedded ring tones and other elements of the user interface), create loyalty clubs and to tap into many other elements that create value.
Japanese operators have worked with handset manufacturers from the start. NTT DoCoMo, for example, includes handset manufacturers in its own R&D centers in order to specify device requirements and retain greater control over the wireless value chain. The fragmented nature of the wireless services market in the United States and Europe prevented any single operator from achieving the scale necessary to influence handset manufacturers, as NTT DoCoMo has done. However, U.S. and European mobile operators' activity in the handset industry today shows how the wireless market environment is changing and how mobile operators are repositioning themselves to capture more value.
Flagship co-branded handsets being introduced to support mobile operators' new data services, such as polyphonicand , reflect this new market reality. And it is becoming more common for mobile carriers to set up exclusive distribution agreements with suppliers for specific handset models. In October 2003, for instance, France Telecom's Orange introduced the Motorola MPx200, which uses the Microsoft Windows operating system, marketing it with special services "exclusive to Orange."
Application providers. Adoption of Internet protocol technology in the mobile environment enables many application developers to extend their existing applications to the wireless environment (for example, America Online's successful instant-messaging application).
Operating systems providers. Three available systems are SavaJe, a Java-based operating system for handsets, funded by Vodafone and Orange; Symbian, an operating system developed by a consortium of handset manufacturers; and the Microsoft offering.
Outsourced equipment manufacturers. The 2000-2001 downturn in the handset industry triggered the outsourcing of manufacturing to specialized players, such as Flextronics and Solectron. In the process, traditional handset manufacturers (for example, Sony Ericsson) lost their monopoly in manufacturing.
Design manufacturers. To cope with the proliferation of handset models, manufacturers created a subindustry of original design manufacturers, which include companies such as Microcell and HTC. These design firms specialize in areas such as the look and feel of the handset case and the internal architecture of the handset.
Through their involvement in product specifications and customization, mobile operators earn more revenue from the services they provide. According to our interviews with mobile operators in 2003, consumers using customized handsets had a 50 percent to 60 percent higher monthly average data volume and usage rate than consumers using noncustomized handsets.
Overall, more mobile operators are seeing collaboration with handset makers as necessary to developing a new business model that goes beyond connectivity.
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Copyright © 2004 Booz Allen Hamilton Inc.
Reprinted with permission from strategy+business, a quarterly management magazine published by Booz Allen Hamilton.
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