Tech for your head at CES 2014
Tech for your head at CES 2014
10:08

Tech for your head at CES 2014

Culture
-Hi. We're here at CES 2014. I'm Scott Stein. -And I'm Bridget Carey. -And this is part one of the three-part wearable tech show we're doing. We're looking at head gear. Now, there are so many wearable tech products at the show. It's kinda nuts. There's too much to track. There are startup ones, so to speak, there are startup ones. There are all sorts of different parts of the body so we're breaking it down and we're starting with the eyes. Google Glass, obviously. Have you may heard about that? -Hi. I'm the resident Glass hole. -Yes. So, you know, obviously apps are being developed for that. But there's more stuff going on as well. -Uh-hmm. -And one of the other is Oculus Rift. Have you heard about that? That's really [unk] you use in living room entertainment with dreams of going mobile. But there are other things that are looking to get that home entertainment experience. One of them is the Avegant Glyph. And this is a different type of projection technology. Some companies are looking at developing new types of projection technology. -So I'm gonna try it on right now if that's okay. -Yes. This is a virtual retinal display. This using texture measurement DLP technology to put a 720p display on your retina, it's projecting. And it can project 3D images. It can also project 2D. It can connect via HDMI. So you're looking at entertainment with this. It's designed in a, you know, a high-end style headphone, you know, rig. -And you can use it as like a headphone-- -Use it as headphones. You wear it on your head like this and then you flip down the visor which it got the eye pieces. Yeah, here we go. So, an you talk about your experience. Can you see it? -Yes. I'm watching a movie actually and it's very easy to see. I mean it's not uncomfortable at all. It's very clear. -What does it look like? -I'm not going cross-eyed. I feel a little bit like Geordi La Forge. -Yeah, looks like a scanner. Now, you know, the idea here is that you're not gonna obviously scanning the environment around you. But there is a peripheral vision element that you don't, you know, walk in to something hopefully. We're not gonna walk while wearing these but if you wear them on the train-- -No you can't. I had to take them off. I was like, I can't see you, you know. -Yeah. So that's the idea here and there is the potential to do more virtual reality type of stuff with head-tracking capability is. This is launching on Kickstarter for $499 and, you know, this technology we looked at CNET and it was before it actually had a design. And now it has this design which I think is pretty awesome that was built in the headphones and it's got a control on the side here. There are actually buttons and a little spin fly wheel. -Yeah. -Yeah-- that takes care of, you know, all of your media controls. And it's hooked up to an iPhone right now playing a movie. You can actually play Real Racing on it. Do you wanna-- -Yeah. -put it on? -I want to play a game. Are you kidding me? -Here. -All right, so we were-- I was just watching Pitch Perfect. -You put them on. -Okay. -There's actually a text coming in to. And it will mirror. It's a mirrored connection so you could actually navigate your phone and open up any app. It's meant to-- it's treated like a display. So you really looking at display technology here. -But right now I'm just seeing the iPhone screen and now the game loaded up, just waiting to get started. -Load it up. We'll see. And so why don't we display this part? All right, go ahead. Good idea. Here, I'm just gonna grab this and go ahead. Can you see it? Can you see it operate? -Yeah, I mean I'm really just seeing the screen in front of me. This is kind of interesting. All right. It's loading up right now. This is like having a massive like game system in front of you. It's kinda cool. -And w hen I use them, they actually can adjust with diopters to different prescriptions. I'm a really intense prescription of minus nine. And this, you know, I was still able to make out. There is very vivid. I felt like there was a more vivid look to the display. You don't really see the pixels quite as much but it amounts to a 720p resolution. -This is pretty cool. I feel like I'm in one of those arcades were like you're just totally immersive into it. -It's like a little movie theater in your head. That's like a little projected screen. -I'm still the one who gets prone to being dizzy when I'm in something like this and absolutely not like a-- -Do you feel any dizziness? -No. Not at all although I kinda stink at this game but I'm getting better. -You're doing okay. Yes, you can look down. Looking up is harder but you can look down into the sides when you're wearing it. -Yeah. Oh, very cool. -So that's, you know, that's a look at the Avegant Glyph, you know-- -I can see myself being on the subway totally ignoring everyone with this. -Right. I think it's interesting. It's not just for the tech but again, what do you do with these displays. How do you wear them? Google Glass, you know, it's small but it's looks like that's hanging in front of your face. This is trying to look like something else. It's an interesting idea. Now, going into, you know, there are augmented reality technologies. There are a lot of them here at the show, some of them are in startup booth, some of them were behind closed doors. Epson already had a pair of augmented reality smart glasses before, the Moverio BT-100. This is the Moverio BT-200 and the idea here is that this will be for consumer's end and for other people from, you know, people from business use. -Uh-hmm. -And these are gonna be available for $699. Now, the design is kinda funky but the display is actually projected right in the middle of the lands. These are, you know, 60 percent thinner than before they designed them. -So unlike Glass, we're just kinda have to look up into the side to see it's right in the middle of this field division. -This is right in the middle and it's a middle ground because instead of selling floating in the corner of your eye, you're gonna see-- you should try these. -Yeah. -And we have someone here from Epson as well maybe, could you wanna set up to use it? -Thank you. -While we're getting set up. I'm just seeing the phone screen floating right in front of me like in this little chunk. -Yeah, come on. You should-- feel free. Yeah. -I can squeeze it. -So the display hangs right in front and again can project 3D as well as 2D. -Oh, and if you look at this control, this is not a smartphone at all. This is the touch pad and as I move my thumb, I can see my cursor go. -It's an Android console so this can run apps. This actually has and, you know, it's Android for it has, you know, full-touch controls and a little micro SD card slot and it could connect via Wi-Fi, connects via Bluetooth and you control with that. -What should I try? -And we've also got-- and we've also got sensors built-in to the glasses so that it detects motion as well as a front-facing camera so it's really an idea augmented reality platform. So I'm gonna hit the home screen and what you're gonna see is a series of apps. -I do. It looks like an Android home screen in here. -Bigger inside of it. Flip it over and fix your view. -Floating in front of your view. -Yes. -And let me grab the glasses that would be real quick so I can load up some content for you. And so I tried using this and you could stream something like 3D YouTube videos. I mean we could stream 3D content from the internet and then for everything else, it kinda goes back to that entertainment mode where you could play and use, you know, any content on it and be able to see it floating in front of you. But there's a second element of augmented reality applications where there are some ideas and games you could move your head around and, you know, shoot things out of the sky that are floating around you or pick up points of interests just another alternative. It's a floating in front of your face alternative to Glass. -Yes. So the game I'm gonna load up for you is called Cyclops. It was actually developed by, you know, a well-known Glass developer, Sean McCracken and it is kind of a light virtual reality game. It is done in real dark color so you can actually see through it and you'll sweep your head around and you're gonna be immerse in this virtual city. And if you look up, you're actually gonna see spaceships kinda shooting down at you and what you wanna do is focus your target on them and you can shoot them out at the sky, so let me-- -No-- apologies, we're should really gotta bridge this to show what was gonna look like via Wi-Fi direct on the screen, which is capable of doing but we're having some shoddy connections here so you're gonna have to watch somebody using it, which is a, you know, with the different experience. -All right. I will try to make very interesting facial expressions to express how great this is. -I've already tried this and so, you know, give it a whirl. -Oh, so what am I looking for here? -So you're looking for alien spaceships floating up in the sky. -Oh, I see them. It's right over our boss' head Lindsey. Sorry Lindsey, I'm shooting you right now. Yes, so they're kinda like floating among the crowd right now. It's kind of interesting, you know. I mean I look like a little bit of a geek. I mean you can't really see my eyes if you're trying to make a conversation with me. -I see that it's like you got crazy bi-focals on or some sort of futuristic multi-lens. -Yeah. -I think it's cool that they are right in the middle of the lens and that you don't have anything, you know, quite on the outside that projects through a little bit. -In an Epson's vision for these glasses is really not to have an always on type of use case. You know, it's really for specific purposes. So when you wanna have some big screen entertainment content on the go or even some of the stuff you touch on early Scott was enterprise-use cases. So we were working with number of Fortune 100 companies with the partners of ours, Apex Labs to help out what they called the desk-less worker. -Yeah. -Really making workers more efficient in their jobs. -Well, thank you. So I mean, that's a look at the Epson Moverio BT-200 Smart Glasses which are here at CES and one of a lot of different types of display tech. We didn't even get in the Oculus Rift but they are showing stuff behind the scenes with new positioning technology and they have improved the blur, and that's pretty impressive too. But there are more. And that's a brief look at some of the tech in wearable glasses. -Now that is actually-- -CES 2014. -I was gonna say, that was pretty cool 'cause I could pretend I'm working and also play games. -Yeah, exactly. So-- and that's the bit of the spectrum. I'm Scott Stein. -I'm Bridget Carey. -And that's glasses wearable tech at CES 2014 here in Las Vegas. -We'll be right back with more wearable tech next. -And thank you.

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