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Apple Byte: iPhone gaming gets serious

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Apple Byte: iPhone gaming gets serious

5:43 /

Apple's looking for in-house game developers; game streaming to the iPhone is around the corner; and we'll try to help you avoid embarrassing typos. Plus, our Kensington Prize winners!

[ Music ] ^M00:00:06 >> Brian Tong: What's up? I'm Brian Tong, and welcome to the "Apple Byte". It's all the good and bad inside the world of Apple so let's get to it. Gaming on the iPhone and iPod Touch is huge, but what do you think about streaming video games to your device? On Live is a cloud gaming service that handles the intensive computing remotely and then sends the game to you eliminating the hardware needed for high-end PC games like "Crisis". Now, it's already been demoed on TV's, PC's, and Mac's, and it was recently showcased as a working mobile concept on two iPhones. You know, this will probably run over WiFi and not 3G. The concept is great, but then you think about the clunky onscreen controls, and then there's still no date for launching. OK. It's a really cool idea, but I'll wait and see until I get to [inaudible] about this one. Now in other gaming news, Apple Insider says the big "A" is looking for a triple-A titled game developer for its in-house iPhone teams. I can't wait to see the killer titles they come up with using their own products like [gaming sounds] MacMan. Yeah, that doesn't look familiar at all, and they might as well just do a spin off of Lemons with Steve Jobs as a leader being trailed by a long line of bad boys. Ah, the possibilities. Alright, waiting for more tablet news. There's not much, but CNN Money did some digging of their own, and talked to those analysts that I just love about Apple's equivalent to Bigfoot that everyone says exists, but no one has even seen. And the best quote of the bunch comes from ITIC's Laura Didido, who says the device will support a high-end graphics card that will enable stunning resolution even more so than the iPhone and iPod Touch. Holy crap, Sherlock. It better have a higher screen resolution than a 3.5 inch device. Please, analysts, please keep the quotes coming. Alright. We know that typing on any mobile device has its quirks especially with its autocorrect feature that occasionally gives us some really incorrect results, so we have an expert here to help. Have you ever been typing with your iPhone, and the message you create is autocorrected with the wrong word? Yeah, it happens to me, too. I'm Brian Tong with CNET.com, and we'll show you a few ways to deal with the iPhone's autocorrect feature. Now, if you like to use slang or custom words, the iPhone probably suggests a lot of incorrect words that you don't want. So when you first use the phone, you probably just started typing away, hit the spacebar, then the iPhone plugged in the incorrect word, and then you would go back, delete that suggestion, and retype it. The problem with that is the iPhone learns to default to that suggestion in the future, and it doesn't learn the unique words that you use. So if you'd like to start off with a clean slate, go to your settings, then general, then reset, and find reset the keyboard dictionary. You'll now return to the factory defaults, and your phone will learn the slang or unique words you use by tapping the iPhone suggestion and rejecting it. Those unique words will now be added to the dictionary. Now, another annoyance is if you have a friend's name or street name that's unique, and the iPhone tries to autocorrect it. Well, as long as it's not the first word in a sentence or a message, use a capital letter, and the iPhone will not try to autocorrect it. And finally, if you guys just don't like what the iPhone does at all, go to the settings, then general, then keyboard, and just turn the auto correction off. Those are a few tips we hope will help you deal with the autocorrect feature on the iPhone. Use them wisely. That guy does know the phone learns what you type more often. Right. But there's a reason that things changes to fault. [inaudible] Alright. Let's check out some quick Bytes. A recent study by Square Trade Research has shown that Apple's laptops rate above average when it comes to malfunctions. ASUS, Toshiba, and Sony all ranked higher, and the worst of the bunch, HP. Now, Macbook owners who are panicking can relax a little. "Consumer Reports" still ranks Apple as their highest-rated laptop based on multiple factors like ergonomics, performance, and features as well as reliability. Adobe has also launched the pre-release of their Flash Player version 10.1. It's available for Windows, Mac, and Linux users with support for multi-touch ingestors [phonetic] and hardware accelerated decoding of H264 video. But on the Mac, there's currently no support for H264 hardware accelerations because Adobe says Mac OS10 does not allow for access to the programming interfaces to utilize it. Sure, this is a pre-release, but can Apple maybe work together with Adobe, and get this whole Flash thing resolved not only with their latest Flash Player but also the iPhone? We'd appreciate it. And before we go, it's time to announce the winners for our Kensington Nightstand Charting Dock, and the correct answer for my beloved NG Mogul game is Rolando. So congrats to Stephanie LaSalle, Nurag Satab [assumed spelling], I hope I said that right, and Don Judd, and for those of you who said Eliminate Pro, that was the game I gave the bad Apple to. That's right. I'm calling you out Connor Walsh, Grant Williams, Vincent Gonsalez, and the rest of all y'all. >> Brian, Brian. >> Brian Tong: Yeah. >> Hey, these are fans of the show. >> Brian Tong: Yeah. >> They watch the show. Say sorry. >> Brian Tong: OK. I'm sorry, sorry. >> Come on, say sorry. >> Brian Tong: I'm sorry. OK. Watch this show. I'm sorry. OK. I'm sorry. Alright. That's going to do it for this week's show. Send me your questions, comments, and criticisms through the Apple Byte at CNET.com, and I'll get to as many as I can. I'm Brian Tong. Thanks for watching, and come back next time for another Byte of the Apple. [ Music ] ^M00:05:37

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