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CNET News Video: From phasers to warp, the sound design of 'Star Trek'
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CNET News Video: From phasers to warp, the sound design of 'Star Trek'

2:06 /

Much to the delight of Trekkies and science fiction fans everywhere, "Star Trek Into Darkness" zooms into theaters this weekend. Moviegoers will see big names such as Chris Pine and Zoe Saldana in the credits, but may miss another key role: that of sound designer. CNET's Kara Tsuboi brings us this behind-the-scenes listen of how the sound effects were created in a studio far from Hollywood.

-Star Trek Into Darkness brings beloved characters from the original 1960s TV series back to the silver screen. But what really brings this movie to life are the sound effects, as created by sound designer Ben Burtt. -Everything is imaginary-- the places, the vehicles, the weapons, the creatures, whatever they might be, all of these things will need sounds to be created after the fact, after the film's been shot. -Burtt says the average feature length film has 400 to 500 different sound effects-- this new Star Trek movie, over 1,500. -I spend a tremendous amount of time doing weapons on this film. J.J. Abrams was particularly demanding in terms of wanting these weapons to be distinct and different. Here's like a dog mixed with a rocket. -Some of the sounds Burtt uses are collected in the field. Bubbling lava was really dry ice tossed into a stream. -If activated the device captain. -When the counter [unk]-- -And sounds aboard the Enterprise came from a good old fashion vacuum cleaner. -I got some Styrofoam, we'd cut it up and it would squeal as it went through the vacuum cleaner input. And a lot of that is used for the hatches opening and closing in the ship. -Captain on the bridge. -Burtt has designed a sound for every single Star Wars film, ET, and the entire Indiana Jones series. But as a long time Star Trek fan, working on this movie was a dream come true. -Which I love for Star Trek that kept us going, that we could just look on the screen in everywhere with Spock and Kirk and all the characters we love. And we could vicariously be part of their adventure. -She's only up to something 6 percent. -An incredible adventure into a world of imaginary sound effects. In San Francisco, I'm Kara Tsuboi, CNET.com for CBS news.

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