When Sony first launched its SXRD projection technology, we weren't sure consumers would be interested in another format muddying the already complicated projector waters. But, with the 1080p Bravia VPL-HW15, available for around £2,100, Sony has convinced us of the technology's worth.
Pretty as pie
The VPL-HW15 makes a great first impression -- it's one of the prettiest projectors available. The centrally mounted lens gives it a pleasing sense of symmetry, and its high-gloss finish and elliptical profile are equally appealing.
It's quite a large, heavy unit. But, although this limits the number of coffee cups you can fit around it when on a table, it suggests the presence of some high-quality innards. What's more, the size seems to play a big part in keeping a lid on the VPL-HW15's running noise, making it one of the quietest 'serious' projectors around.
In terms of connections, the VPL-HW15 covers all the key bases, with two HDMI ports, a PC VGA socket, and an RS-232 connection. The only thing we missed was a 12V trigger jack, since this denies people with motorised screens a way of automatically firing them into action.
The set-up process is about as easy as it could be considering that the VPL-HW15 is really quite a sophisticated beast. We were especially happy to find both horizontal and vertical image-shift wheels, both of which allow you to move the image noticeably further than many rival systems.
The on-screen menus are straightforward and sensibly organised too, and contain a good number of picture tweaks. Among the adjustments are a 'cinema black pro' tool that lets you set how hard the projector's dynamic iris should work; high and low lamp-output modes; an unusually flexible MPEG noise-reduction circuit; gamma-level adjustment; and a black-level booster. We recommend you tinker with these to get the best picture. When you've finished, your calibration efforts can be stored in any of three memory slots.
You have to be quite careful with some of the settings listed above, though. For instance, the black-level booster can push out shadow detail if set too high, and the image can start to look noisy or unnatural if you're too aggressive with your gamma, sharpness and noise-reduction adjustments.