Content from CNET tagged with

video [x] , virtual worlds [x]

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Showing 1-16 of 16 results found

Nickelodeon to launch virtual world for kids

January 29, 2007 Nicktropolis lets kids create an avatar, play games, watch TV and talk to the likes of SpongeBob. TAGS: Nickelodeon, virtual worlds, Viacom Inc., MTV Networks, kid, video game, 3D, programming, games, TV, video

'Second Life' makes an All-Star pitch

July 11, 2006 With a virtual-world simulcast of the event's home run derby, Major League Baseball thinks it hit one out of the park. Images: 'Second Life' home run TAGS: Second Life, MLB, virtual worlds, baseball, experiment, brand, video

The legal rights to your 'Second Life' avatar

January 5, 2007 Despite a YouTube takedown, Experts claim that journalists' use of a private avatar's image in a news context falls under fair use doctrine. TAGS: Second Life, Ailin Graef, avatar, Guntram Graef, copyright law, YouTube, video service, RFC, virtual worlds, Google Inc., attack, image, video, photograph, e-mail

Year in review: Games as big business

December 24, 2007 The dollars were flying in 2007, whether it was from gamers grabbing for Halo and Guitar Hero, or Vivendi shelling out for Activision. TAGS: virtual worlds, Vivendi Universal, Guitar Hero, Activision Inc., Halo 3, online game, World of Warcraft, video game, Sony Playstation, games, entertainment, Sony Corp., Microsoft Corp., video

Digital kids: Growing up wired

November 15, 2007 CNET News.com examines the young generation's unique immersion in the Web, cell phones, IM and online communities. TAGS: virtual worlds, margin, researcher, blog, IM, e-mail, video

Divining the shape of tech things to come

December 12, 2007 If the mindset during a recent gathering of tech hot shots is a harbinger, the gloom and doom crowd is dead wrong, says Internet attorney Eric Sinrod. TAGS: IPO, virtual worlds, online video, social networking, theme, networking, games, video

Real diplomacy from the virtual world

May 3, 2006 Contest challenges game designers to create virtual worlds that promote positive real-world changes. TAGS: diplomacy, virtual worlds, contest, project manager, leadership, strategy game, video game, games, video

Virtual reality in a real lab

June 21, 2006 Some of hottest virtual- and augmented-reality projects began in a University of Washington lab. Photos: Virtual-reality lab TAGS: virtual reality, lab, mirror, wheel, table, virtual worlds, researcher, Intel, video

A midsummer night's virtual world

October 19, 2006 newsmaker Edward Castronova wants to learn how you behave in an online space. Along the way, you'll have fun with Shakespeare. TAGS: virtual worlds, professor, scientist, video game, work, games, server, video

Year in review: Video game industry grows up

December 22, 2006 With the launch of the PS3 and the Wii, and the end of E3 as we know it, video games have moved to the next level. TAGS: Second Life, Nintendo Wii, video game, World of Warcraft, Nintendo Co. Ltd., virtual worlds, Microsoft Xbox, Los Angeles, console, San Francisco, New York, games, Sony Corp., video

Lights, camera, video games

September 8, 2006 In speech at Austin Game Conference, "Titanic" producer looks at the latest ways films and games affect each other. TAGS: digital asset management, video game, asset, producer, film, virtual worlds, game company, games, conference, video, Real-Time, camera, Microsoft Corp.

Meet the metaverse, your new digital home

April 13, 2007 Tech pundits have seen the future, in which a full-time data flow surrounds you wherever you go. TAGS: Digital Home, virtual worlds, Google Earth, scenario, 3D, video game, Google Inc., video, Microsoft Corp.

Democrat politico ventures into 'Second Life'

January 5, 2007 House Democrat shows up in the virtual world and says it will eventually turn into an "important forum" for politicians.Images: Virtual politics TAGS: Second Life, Democrat, venture, politician, virtual worlds, event, video

Protecting kids from online food ads

May 17, 2007 With playful characters and mobile social-network buddies, fast-food companies are finding new ways to target teens. One group wants limits set. TAGS: beverage, beverage company, food, marketer, tactic, teen, children, virtual worlds, kid, health, environment, U.S., video

Sony brings it 'Home' for the PS3

March 7, 2007 PlayStation 3 maker tries to leverage the success of popular 3D virtual worlds with its own 3D social space, called Home. Images: Sony goes 'Home' TAGS: Second Life, virtual worlds, Sony Corp., space, Sony Playstation, Sony PS3, 3D, video

Sundance festival views tech through wide angle

January 17, 2007 More than ever, Robert Redford's independent film festival will focus on technology, particularly in the area of emerging media. TAGS: festival, film festival, filmmaker, documentary, film, virtual worlds, artist, video
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