Version: 2008
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Content from CNET tagged with

role-playing game

News Stories

Showing 1-9 of 9 results found

'Dungeons & Dragons' goes virtual

November 14, 2005 Call it one for the old-timers. A virtual version of D&D hopes to stoke the nostalgia and creativity of the original role-playing game. Images: D&D online TAGS: turbine, Hasbro Inc., fantasy, role-playing game, paper, games

PC game lets players rewrite mythology

June 27, 2006 With graphics-intense "Titan Quest" role-playing game, $49.99, users can re-enact battles and quests of Parthenon, Great Wall. TAGS: mythology, computer game, role-playing game, PC

'WoW': 8 million served

January 11, 2007 World's top massively multiplayer online role-playing game hits McDonald's-esque milestone more than two years after its release. TAGS: World of Warcraft, milestone, Blizzard Entertainment, role-playing game

At E3, trying to slay an MMO stereotype

July 13, 2007 Makers of online role-playing games aim to attract a diverse crowd--and break out of the fantasy-medieval mold. TAGS: NCsoft Corp., game company, Sony Computer Entertainment Inc., role-playing game, World of Warcraft, virtual worlds, social networking, games, entertainment, broadband, U.S.

LiveJournal apologizes for mass deletion

June 1, 2007 Following Six Apart's deletion of 500 journals, users stage a blistering backlash and the company moves to make amends. TAGS: LiveJournal, journal, terms of service, deletion, community, role-playing game, discussion, character, account, e-mail

'D&D' fans compete in film production contest

June 27, 2006 Entries to the "Dungeons & Dragons" competition are expected to range from parodies to documentaries. TAGS: role-playing game, fan, video, games

Cons in the virtual gaming world

August 31, 2006 When virtual crime finds its way into online role-playing games, should real-world authorities step in? TAGS: scandal, EverQuest, role-playing game, Second Life, denial of service, bank, situation, gamer, blog, CEO, games

Name that metaverse

October 7, 2005 Leading thinkers on online games tackle the challenge of tagging the infinitely extensible virtual world of "Second Life." TAGS: Second Life, virtual worlds, economy, online game, role-playing game, Web browser, games, operating system

Behind the Activision-Blizzard union

December 3, 2007 CEO of World of Warcraft publisher pulls back curtain on $18.9 billion dollar deal that changes the face of gaming. TAGS: Vivendi Universal, Activision Inc., union, publisher, Guitar Hero, Blizzard Entertainment, merger, Call of Duty, CEO, World of Warcraft, role-playing game, Electronic Arts Inc., games, console
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