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Content from CNET tagged with
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Outsourcing your 'Warcraft' skills
February 6, 2007
A growing group of companies will for a fee take over players' virtual identity and help them get to the top of the heap.
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Making virtual worlds more lifelike
June 8, 2006
PARC researchers study challenges in creating satisfying face-to-face avatar and other interactions.
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Who governs virtual worlds?
December 2, 2006
Experts gather to discuss the practicalities and problems of trying to govern behavior in spaces like World of Warcraft.
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The winning ways of 'Warcraft'
September 7, 2006
In a rare public appearance, Blizzard Entertainment's head designer explains what made the online game a hit.
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Online spaces: The new frontier
May 5, 2006
Big names from virtual worlds meet up to envision future of online environments from "WoW" to MySpace.
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Behind the Activision-Blizzard union
December 3, 2007
CEO of World of Warcraft publisher pulls back curtain on $18.9 billion dollar deal that changes the face of gaming.
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