Version: 2008
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Content from CNET tagged with

online game [x] , World of Warcraft [x]

News Stories

Showing 1-15 of 15 results found

'World of Warcraft' bans raise players' ire

March 22, 2007 Some players of the popular online game think the publisher is banning first and asking questions second when it comes to alleged terms of service violations. TAGS: Blizzard Entertainment, World of Warcraft, online game, account, customer service, gamer, power, e-mail

Outsourcing your 'Warcraft' skills

February 6, 2007 A growing group of companies will for a fee take over players' virtual identity and help them get to the top of the heap. TAGS: World of Warcraft, Blizzard Entertainment, online game, EverQuest, fraud, terms of service, outsourcing, publisher, account, games, eBay Inc., Sony Corp.

Online game warns gay-lesbian guild

January 31, 2006 "World of Warcraft" publisher tells guild that it risks being banned if it doesn't cease its recruiting activities. TAGS: Sara Andrews, Blizzard Entertainment, harassment, recruiting, World of Warcraft, virtual worlds, community, publisher, online game, policy, games, gamer, message, Sony Corp.

'World of Warcraft' battles server problems

April 24, 2006 As online game draws more than 6 million subscribers, players find that it's going through growing pains. TAGS: World of Warcraft, Blizzard Entertainment, online game, Amazon.com Inc., server, AT&T Corp., games

High-stakes games on the Web

February 10, 2005 Lawsuit goes after posting of bikini-stripping hacks for volleyball game. Also: Online game's success comes at a cost. TAGS: online game, World of Warcraft, Sony Playstation, games

Making the virtual world a better place

October 29, 2005 At Austin Game Conference, game designers look to Vegas and beyond for ideas on making better and more successful online games. TAGS: online game, virtual worlds, casino, game company, World of Warcraft, publisher, designer, conference, games, Sony Corp.

'Second Life': Don't worry, we can scale

June 6, 2006 Critics say the virtual world is running on a computer network that could have problems growing with demand. TAGS: Second Life, virtual worlds, computer network, online game, World of Warcraft, AMD Opteron, server, Intel x86, CEO, AMD, games

The winning ways of 'Warcraft'

September 7, 2006 In a rare public appearance, Blizzard Entertainment's head designer explains what made the online game a hit. TAGS: Blizzard Entertainment, World of Warcraft, EverQuest, publisher, Electronic Arts Inc., online game, video game, conference, games, video

Online gaming hits its groove

September 9, 2007 At one of the leading conferences on online games, several insiders share their vision for the state of the industry. TAGS: virtual worlds, online game, Warner Bros. Entertainment Inc., conference, World of Warcraft, brand, games, environment

Virtual epidemics may hold scientific promise

October 13, 2005 Some see the recent plague that ran amok in the online game "World of Warcraft" as a valuable tool for examining how a real pandemic might behave. Images: Deadly virtual outbreak TAGS: disease, plague, World of Warcraft, epidemic, behavior, Vivendi Universal, virtual worlds, online game

'Warcraft' maker sued for blocking sales of unofficial guide

March 24, 2006 Florida man says that despite the video game maker's claims, his book does not violate copyright and trademark laws. TAGS: Blizzard Entertainment, auction, Vivendi Universal, eBay Inc., DMCA, complaint, guide, World of Warcraft, online game, video game, Microsoft Word, video, Microsoft Corp.

Making virtual worlds more lifelike

June 8, 2006 PARC researchers study challenges in creating satisfying face-to-face avatar and other interactions. TAGS: Xerox PARC, EverQuest, publisher, virtual worlds, avatar, World of Warcraft, interaction, Second Life, online game, Star Wars, Xerox Corp., researcher, games

New gateway to multiple virtual worlds?

December 6, 2005 Start-up thinks its development platform could help players cross virtual borders with less hassle. TAGS: virtual worlds, online game, game company, EverQuest, platform, developer, Star Wars, World of Warcraft, Electronic Arts Inc., games, California, start-up, Sony Corp.

Year in review: Games as big business

December 24, 2007 The dollars were flying in 2007, whether it was from gamers grabbing for Halo and Guitar Hero, or Vivendi shelling out for Activision. TAGS: virtual worlds, Vivendi Universal, Guitar Hero, Halo 3, online game, Activision Inc., World of Warcraft, video game, Sony Playstation, games, entertainment, Sony Corp., video, Microsoft Corp.

A cure for e-mail attention disorder?

February 28, 2007 Silicon Valley start-up develops e-mail management system that borrows heavily from the virtual economies and currencies.Images: Handling e-mail overload TAGS: e-mail management, currency, economy, World of Warcraft, attention, pager, online game, e-mail, message, cell phone, IM, games
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