Content from CNET tagged with

online game [x] , virtual worlds [x]

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Showing 1-13 of 13 results found

It's a nice day for an 'EverQuest' wedding

February 14, 2006 For some couples, virtual worlds are proving the ideal venue to find romance--and even marry. Images: Real love in virtual worlds TAGS: Second Life, virtual worlds, EverQuest, brain, online game, England, Sony Corp., games

Online gaming hits its groove

September 9, 2007 At one of the leading conferences on online games, several insiders share their vision for the state of the industry. TAGS: virtual worlds, online game, Warner Bros. Entertainment Inc., World of Warcraft, conference, games, brand, environment

'Second Life': Don't worry, we can scale

June 6, 2006 Critics say the virtual world is running on a computer network that could have problems growing with demand. TAGS: Second Life, virtual worlds, computer network, online game, World of Warcraft, AMD Opteron, server, Intel x86, CEO, AMD, games

Learning to market in virtual worlds

March 27, 2007 At the inaugural Virtual Worlds conference, big media companies to discuss how to take advantage of social 3D environments. TAGS: virtual worlds, conference, Second Life, Silicon Valley, online game, media, environment, event, 3D, games

Rescuing search in 'Second Life'

February 23, 2007 As the virtual world booms, users yearn for something more than a subpar search engine--and work is now under way. TAGS: Second Life, virtual worlds, search tool, online game, search, Google Inc., games

eBay bans auctions of virtual goods

January 29, 2007 Sales of items from Warcraft and Everquest are now a no-no, but eBay gives the OK for items from Second Life. TAGS: goods, auction, eBay Inc., online game, trade, EverQuest, Second Life, virtual worlds, spokesman, games

Multiverse opens doors for indie game designers

September 9, 2006 A year into recruiting online game development teams to its platform, the company has 100 working on a wide range of projects. TAGS: virtual worlds, online game, middleware, platform, designer, Electronic Arts Inc., beta, dollar, developer, 3D, games

IRS taxation of online game virtual assets inevitable

December 3, 2006 A series of tax law experts weigh in on whether the transfer of virtual goods in online games is taxable. TAGS: virtual worlds, asset, EverQuest, online game, tax, transfer, economist, Second Life, games

Year in review: Games as big business

December 24, 2007 The dollars were flying in 2007, whether it was from gamers grabbing for Halo and Guitar Hero, or Vivendi shelling out for Activision. TAGS: virtual worlds, Vivendi Universal, Guitar Hero, Activision Inc., Halo 3, online game, World of Warcraft, video game, Sony Playstation, games, entertainment, video, Sony Corp., Microsoft Corp.

Universities register for virtual future

February 7, 2007 Students may soon meet with professors once a week and then use simulations, virtual worlds and downloads to complete coursework. TAGS: virtual worlds, Second Life, university, campus, chancellor, Sun Microsystems Inc., education, Scott McNealy, conference, student, online game, games

Sun rises in 'Second Life'

October 11, 2006 Chris Melissinos, the company's chief gaming officer, teleports across the virtual world to talk about Sun's strategy for helping online game developers. TAGS: Second Life, Sun Microsystems Inc., Java technology, virtual worlds, online game, interview, hacking, gamer, event, Java, games

Making virtual worlds more lifelike

June 8, 2006 PARC researchers study challenges in creating satisfying face-to-face avatar and other interactions. TAGS: Xerox PARC, EverQuest, virtual worlds, avatar, publisher, World of Warcraft, online game, interaction, Second Life, Star Wars, researcher, Xerox Corp., games

Mapping a path for the 3D Web

May 8, 2006 Influential tech figures meet to outline the so-called metaverse--a Net dominated by 3D, social spaces and economies. TAGS: organizer, virtual worlds, 3D, Google Earth, R&D, online game, path, agreement, Google Inc., event, Microsoft Corp.
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